| /* | 
 |  *  linux/mm/oom_kill.c | 
 |  *  | 
 |  *  Copyright (C)  1998,2000  Rik van Riel | 
 |  *	Thanks go out to Claus Fischer for some serious inspiration and | 
 |  *	for goading me into coding this file... | 
 |  * | 
 |  *  The routines in this file are used to kill a process when | 
 |  *  we're seriously out of memory. This gets called from __alloc_pages() | 
 |  *  in mm/page_alloc.c when we really run out of memory. | 
 |  * | 
 |  *  Since we won't call these routines often (on a well-configured | 
 |  *  machine) this file will double as a 'coding guide' and a signpost | 
 |  *  for newbie kernel hackers. It features several pointers to major | 
 |  *  kernel subsystems and hints as to where to find out what things do. | 
 |  */ | 
 |  | 
 | #include <linux/mm.h> | 
 | #include <linux/sched.h> | 
 | #include <linux/swap.h> | 
 | #include <linux/timex.h> | 
 | #include <linux/jiffies.h> | 
 | #include <linux/cpuset.h> | 
 |  | 
 | int sysctl_panic_on_oom; | 
 | /* #define DEBUG */ | 
 |  | 
 | /** | 
 |  * badness - calculate a numeric value for how bad this task has been | 
 |  * @p: task struct of which task we should calculate | 
 |  * @uptime: current uptime in seconds | 
 |  * | 
 |  * The formula used is relatively simple and documented inline in the | 
 |  * function. The main rationale is that we want to select a good task | 
 |  * to kill when we run out of memory. | 
 |  * | 
 |  * Good in this context means that: | 
 |  * 1) we lose the minimum amount of work done | 
 |  * 2) we recover a large amount of memory | 
 |  * 3) we don't kill anything innocent of eating tons of memory | 
 |  * 4) we want to kill the minimum amount of processes (one) | 
 |  * 5) we try to kill the process the user expects us to kill, this | 
 |  *    algorithm has been meticulously tuned to meet the principle | 
 |  *    of least surprise ... (be careful when you change it) | 
 |  */ | 
 |  | 
 | unsigned long badness(struct task_struct *p, unsigned long uptime) | 
 | { | 
 | 	unsigned long points, cpu_time, run_time, s; | 
 | 	struct mm_struct *mm; | 
 | 	struct task_struct *child; | 
 |  | 
 | 	task_lock(p); | 
 | 	mm = p->mm; | 
 | 	if (!mm) { | 
 | 		task_unlock(p); | 
 | 		return 0; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * The memory size of the process is the basis for the badness. | 
 | 	 */ | 
 | 	points = mm->total_vm; | 
 |  | 
 | 	/* | 
 | 	 * After this unlock we can no longer dereference local variable `mm' | 
 | 	 */ | 
 | 	task_unlock(p); | 
 |  | 
 | 	/* | 
 | 	 * Processes which fork a lot of child processes are likely | 
 | 	 * a good choice. We add half the vmsize of the children if they | 
 | 	 * have an own mm. This prevents forking servers to flood the | 
 | 	 * machine with an endless amount of children. In case a single | 
 | 	 * child is eating the vast majority of memory, adding only half | 
 | 	 * to the parents will make the child our kill candidate of choice. | 
 | 	 */ | 
 | 	list_for_each_entry(child, &p->children, sibling) { | 
 | 		task_lock(child); | 
 | 		if (child->mm != mm && child->mm) | 
 | 			points += child->mm->total_vm/2 + 1; | 
 | 		task_unlock(child); | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * CPU time is in tens of seconds and run time is in thousands | 
 |          * of seconds. There is no particular reason for this other than | 
 |          * that it turned out to work very well in practice. | 
 | 	 */ | 
 | 	cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime)) | 
 | 		>> (SHIFT_HZ + 3); | 
 |  | 
 | 	if (uptime >= p->start_time.tv_sec) | 
 | 		run_time = (uptime - p->start_time.tv_sec) >> 10; | 
 | 	else | 
 | 		run_time = 0; | 
 |  | 
 | 	s = int_sqrt(cpu_time); | 
 | 	if (s) | 
 | 		points /= s; | 
 | 	s = int_sqrt(int_sqrt(run_time)); | 
 | 	if (s) | 
 | 		points /= s; | 
 |  | 
 | 	/* | 
 | 	 * Niced processes are most likely less important, so double | 
 | 	 * their badness points. | 
 | 	 */ | 
 | 	if (task_nice(p) > 0) | 
 | 		points *= 2; | 
 |  | 
 | 	/* | 
 | 	 * Superuser processes are usually more important, so we make it | 
 | 	 * less likely that we kill those. | 
 | 	 */ | 
 | 	if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) || | 
 | 				p->uid == 0 || p->euid == 0) | 
 | 		points /= 4; | 
 |  | 
 | 	/* | 
 | 	 * We don't want to kill a process with direct hardware access. | 
 | 	 * Not only could that mess up the hardware, but usually users | 
 | 	 * tend to only have this flag set on applications they think | 
 | 	 * of as important. | 
 | 	 */ | 
 | 	if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO)) | 
 | 		points /= 4; | 
 |  | 
 | 	/* | 
 | 	 * Adjust the score by oomkilladj. | 
 | 	 */ | 
 | 	if (p->oomkilladj) { | 
 | 		if (p->oomkilladj > 0) | 
 | 			points <<= p->oomkilladj; | 
 | 		else | 
 | 			points >>= -(p->oomkilladj); | 
 | 	} | 
 |  | 
 | #ifdef DEBUG | 
 | 	printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n", | 
 | 	p->pid, p->comm, points); | 
 | #endif | 
 | 	return points; | 
 | } | 
 |  | 
 | /* | 
 |  * Types of limitations to the nodes from which allocations may occur | 
 |  */ | 
 | #define CONSTRAINT_NONE 1 | 
 | #define CONSTRAINT_MEMORY_POLICY 2 | 
 | #define CONSTRAINT_CPUSET 3 | 
 |  | 
 | /* | 
 |  * Determine the type of allocation constraint. | 
 |  */ | 
 | static inline int constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask) | 
 | { | 
 | #ifdef CONFIG_NUMA | 
 | 	struct zone **z; | 
 | 	nodemask_t nodes = node_online_map; | 
 |  | 
 | 	for (z = zonelist->zones; *z; z++) | 
 | 		if (cpuset_zone_allowed(*z, gfp_mask)) | 
 | 			node_clear((*z)->zone_pgdat->node_id, | 
 | 					nodes); | 
 | 		else | 
 | 			return CONSTRAINT_CPUSET; | 
 |  | 
 | 	if (!nodes_empty(nodes)) | 
 | 		return CONSTRAINT_MEMORY_POLICY; | 
 | #endif | 
 |  | 
 | 	return CONSTRAINT_NONE; | 
 | } | 
 |  | 
 | /* | 
 |  * Simple selection loop. We chose the process with the highest | 
 |  * number of 'points'. We expect the caller will lock the tasklist. | 
 |  * | 
 |  * (not docbooked, we don't want this one cluttering up the manual) | 
 |  */ | 
 | static struct task_struct *select_bad_process(unsigned long *ppoints) | 
 | { | 
 | 	struct task_struct *g, *p; | 
 | 	struct task_struct *chosen = NULL; | 
 | 	struct timespec uptime; | 
 | 	*ppoints = 0; | 
 |  | 
 | 	do_posix_clock_monotonic_gettime(&uptime); | 
 | 	do_each_thread(g, p) { | 
 | 		unsigned long points; | 
 | 		int releasing; | 
 |  | 
 | 		/* skip the init task with pid == 1 */ | 
 | 		if (p->pid == 1) | 
 | 			continue; | 
 | 		if (p->oomkilladj == OOM_DISABLE) | 
 | 			continue; | 
 | 		/* If p's nodes don't overlap ours, it won't help to kill p. */ | 
 | 		if (!cpuset_excl_nodes_overlap(p)) | 
 | 			continue; | 
 |  | 
 | 		/* | 
 | 		 * This is in the process of releasing memory so wait for it | 
 | 		 * to finish before killing some other task by mistake. | 
 | 		 */ | 
 | 		releasing = test_tsk_thread_flag(p, TIF_MEMDIE) || | 
 | 						p->flags & PF_EXITING; | 
 | 		if (releasing && !(p->flags & PF_DEAD)) | 
 | 			return ERR_PTR(-1UL); | 
 | 		if (p->flags & PF_SWAPOFF) | 
 | 			return p; | 
 |  | 
 | 		points = badness(p, uptime.tv_sec); | 
 | 		if (points > *ppoints || !chosen) { | 
 | 			chosen = p; | 
 | 			*ppoints = points; | 
 | 		} | 
 | 	} while_each_thread(g, p); | 
 | 	return chosen; | 
 | } | 
 |  | 
 | /** | 
 |  * We must be careful though to never send SIGKILL a process with | 
 |  * CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that | 
 |  * we select a process with CAP_SYS_RAW_IO set). | 
 |  */ | 
 | static void __oom_kill_task(struct task_struct *p, const char *message) | 
 | { | 
 | 	if (p->pid == 1) { | 
 | 		WARN_ON(1); | 
 | 		printk(KERN_WARNING "tried to kill init!\n"); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	task_lock(p); | 
 | 	if (!p->mm || p->mm == &init_mm) { | 
 | 		WARN_ON(1); | 
 | 		printk(KERN_WARNING "tried to kill an mm-less task!\n"); | 
 | 		task_unlock(p); | 
 | 		return; | 
 | 	} | 
 | 	task_unlock(p); | 
 | 	printk(KERN_ERR "%s: Killed process %d (%s).\n", | 
 | 				message, p->pid, p->comm); | 
 |  | 
 | 	/* | 
 | 	 * We give our sacrificial lamb high priority and access to | 
 | 	 * all the memory it needs. That way it should be able to | 
 | 	 * exit() and clear out its resources quickly... | 
 | 	 */ | 
 | 	p->time_slice = HZ; | 
 | 	set_tsk_thread_flag(p, TIF_MEMDIE); | 
 |  | 
 | 	force_sig(SIGKILL, p); | 
 | } | 
 |  | 
 | static int oom_kill_task(struct task_struct *p, const char *message) | 
 | { | 
 | 	struct mm_struct *mm; | 
 | 	struct task_struct *g, *q; | 
 |  | 
 | 	mm = p->mm; | 
 |  | 
 | 	/* WARNING: mm may not be dereferenced since we did not obtain its | 
 | 	 * value from get_task_mm(p).  This is OK since all we need to do is | 
 | 	 * compare mm to q->mm below. | 
 | 	 * | 
 | 	 * Furthermore, even if mm contains a non-NULL value, p->mm may | 
 | 	 * change to NULL at any time since we do not hold task_lock(p). | 
 | 	 * However, this is of no concern to us. | 
 | 	 */ | 
 |  | 
 | 	if (mm == NULL || mm == &init_mm) | 
 | 		return 1; | 
 |  | 
 | 	__oom_kill_task(p, message); | 
 | 	/* | 
 | 	 * kill all processes that share the ->mm (i.e. all threads), | 
 | 	 * but are in a different thread group | 
 | 	 */ | 
 | 	do_each_thread(g, q) | 
 | 		if (q->mm == mm && q->tgid != p->tgid) | 
 | 			__oom_kill_task(q, message); | 
 | 	while_each_thread(g, q); | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | static int oom_kill_process(struct task_struct *p, unsigned long points, | 
 | 		const char *message) | 
 | { | 
 | 	struct task_struct *c; | 
 | 	struct list_head *tsk; | 
 |  | 
 | 	printk(KERN_ERR "Out of Memory: Kill process %d (%s) score %li and " | 
 | 		"children.\n", p->pid, p->comm, points); | 
 | 	/* Try to kill a child first */ | 
 | 	list_for_each(tsk, &p->children) { | 
 | 		c = list_entry(tsk, struct task_struct, sibling); | 
 | 		if (c->mm == p->mm) | 
 | 			continue; | 
 | 		if (!oom_kill_task(c, message)) | 
 | 			return 0; | 
 | 	} | 
 | 	return oom_kill_task(p, message); | 
 | } | 
 |  | 
 | /** | 
 |  * out_of_memory - kill the "best" process when we run out of memory | 
 |  * | 
 |  * If we run out of memory, we have the choice between either | 
 |  * killing a random task (bad), letting the system crash (worse) | 
 |  * OR try to be smart about which process to kill. Note that we | 
 |  * don't have to be perfect here, we just have to be good. | 
 |  */ | 
 | void out_of_memory(struct zonelist *zonelist, gfp_t gfp_mask, int order) | 
 | { | 
 | 	struct task_struct *p; | 
 | 	unsigned long points = 0; | 
 |  | 
 | 	if (printk_ratelimit()) { | 
 | 		printk("oom-killer: gfp_mask=0x%x, order=%d\n", | 
 | 			gfp_mask, order); | 
 | 		dump_stack(); | 
 | 		show_mem(); | 
 | 	} | 
 |  | 
 | 	cpuset_lock(); | 
 | 	read_lock(&tasklist_lock); | 
 |  | 
 | 	/* | 
 | 	 * Check if there were limitations on the allocation (only relevant for | 
 | 	 * NUMA) that may require different handling. | 
 | 	 */ | 
 | 	switch (constrained_alloc(zonelist, gfp_mask)) { | 
 | 	case CONSTRAINT_MEMORY_POLICY: | 
 | 		oom_kill_process(current, points, | 
 | 				"No available memory (MPOL_BIND)"); | 
 | 		break; | 
 |  | 
 | 	case CONSTRAINT_CPUSET: | 
 | 		oom_kill_process(current, points, | 
 | 				"No available memory in cpuset"); | 
 | 		break; | 
 |  | 
 | 	case CONSTRAINT_NONE: | 
 | 		if (sysctl_panic_on_oom) | 
 | 			panic("out of memory. panic_on_oom is selected\n"); | 
 | retry: | 
 | 		/* | 
 | 		 * Rambo mode: Shoot down a process and hope it solves whatever | 
 | 		 * issues we may have. | 
 | 		 */ | 
 | 		p = select_bad_process(&points); | 
 |  | 
 | 		if (PTR_ERR(p) == -1UL) | 
 | 			goto out; | 
 |  | 
 | 		/* Found nothing?!?! Either we hang forever, or we panic. */ | 
 | 		if (!p) { | 
 | 			read_unlock(&tasklist_lock); | 
 | 			cpuset_unlock(); | 
 | 			panic("Out of memory and no killable processes...\n"); | 
 | 		} | 
 |  | 
 | 		if (oom_kill_process(p, points, "Out of memory")) | 
 | 			goto retry; | 
 |  | 
 | 		break; | 
 | 	} | 
 |  | 
 | out: | 
 | 	read_unlock(&tasklist_lock); | 
 | 	cpuset_unlock(); | 
 |  | 
 | 	/* | 
 | 	 * Give "p" a good chance of killing itself before we | 
 | 	 * retry to allocate memory unless "p" is current | 
 | 	 */ | 
 | 	if (!test_thread_flag(TIF_MEMDIE)) | 
 | 		schedule_timeout_uninterruptible(1); | 
 | } |