x86, fpu: drop_fpu() before restoring new state from sigframe
No need to save the state with unlazy_fpu(), that is about to get overwritten
by the state from the signal frame. Instead use drop_fpu() and continue
to restore the new state.
Also fold the stop_fpu_preload() into drop_fpu().
Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com>
Link: http://lkml.kernel.org/r/1345842782-24175-2-git-send-email-suresh.b.siddha@intel.com
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
diff --git a/arch/x86/include/asm/fpu-internal.h b/arch/x86/include/asm/fpu-internal.h
index 4fbb419..78169d1 100644
--- a/arch/x86/include/asm/fpu-internal.h
+++ b/arch/x86/include/asm/fpu-internal.h
@@ -448,17 +448,12 @@
preempt_enable();
}
-static inline void stop_fpu_preload(struct task_struct *tsk)
-{
- tsk->fpu_counter = 0;
-}
-
static inline void drop_fpu(struct task_struct *tsk)
{
/*
* Forget coprocessor state..
*/
- stop_fpu_preload(tsk);
+ tsk->fpu_counter = 0;
preempt_disable();
__drop_fpu(tsk);
preempt_enable();