x86, fpu: drop_fpu() before restoring new state from sigframe

No need to save the state with unlazy_fpu(), that is about to get overwritten
by the state from the signal frame. Instead use drop_fpu() and continue
to restore the new state.

Also fold the stop_fpu_preload() into drop_fpu().

Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com>
Link: http://lkml.kernel.org/r/1345842782-24175-2-git-send-email-suresh.b.siddha@intel.com
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
diff --git a/arch/x86/kernel/xsave.c b/arch/x86/kernel/xsave.c
index 0923d27..07ddc87 100644
--- a/arch/x86/kernel/xsave.c
+++ b/arch/x86/kernel/xsave.c
@@ -382,16 +382,14 @@
 		struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave;
 		struct user_i387_ia32_struct env;
 
-		stop_fpu_preload(tsk);
-		unlazy_fpu(tsk);
+		drop_fpu(tsk);
 
 		if (__copy_from_user(xsave, buf_fx, state_size) ||
-		    __copy_from_user(&env, buf, sizeof(env))) {
-			drop_fpu(tsk);
+		    __copy_from_user(&env, buf, sizeof(env)))
 			return -1;
-		}
 
 		sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only);
+		set_used_math();
 	} else {
 		/*
 		 * For 64-bit frames and 32-bit fsave frames, restore the user