| /* | 
 |  *  linux/arch/arm/mm/context.c | 
 |  * | 
 |  *  Copyright (C) 2002-2003 Deep Blue Solutions Ltd, all rights reserved. | 
 |  * | 
 |  * This program is free software; you can redistribute it and/or modify | 
 |  * it under the terms of the GNU General Public License version 2 as | 
 |  * published by the Free Software Foundation. | 
 |  */ | 
 | #include <linux/init.h> | 
 | #include <linux/sched.h> | 
 | #include <linux/mm.h> | 
 |  | 
 | #include <asm/mmu_context.h> | 
 | #include <asm/tlbflush.h> | 
 |  | 
 | static DEFINE_SPINLOCK(cpu_asid_lock); | 
 | unsigned int cpu_last_asid = ASID_FIRST_VERSION; | 
 |  | 
 | /* | 
 |  * We fork()ed a process, and we need a new context for the child | 
 |  * to run in.  We reserve version 0 for initial tasks so we will | 
 |  * always allocate an ASID. The ASID 0 is reserved for the TTBR | 
 |  * register changing sequence. | 
 |  */ | 
 | void __init_new_context(struct task_struct *tsk, struct mm_struct *mm) | 
 | { | 
 | 	mm->context.id = 0; | 
 | } | 
 |  | 
 | void __new_context(struct mm_struct *mm) | 
 | { | 
 | 	unsigned int asid; | 
 |  | 
 | 	spin_lock(&cpu_asid_lock); | 
 | 	asid = ++cpu_last_asid; | 
 | 	if (asid == 0) | 
 | 		asid = cpu_last_asid = ASID_FIRST_VERSION; | 
 |  | 
 | 	/* | 
 | 	 * If we've used up all our ASIDs, we need | 
 | 	 * to start a new version and flush the TLB. | 
 | 	 */ | 
 | 	if (unlikely((asid & ~ASID_MASK) == 0)) { | 
 | 		asid = ++cpu_last_asid; | 
 | 		/* set the reserved ASID before flushing the TLB */ | 
 | 		asm("mcr	p15, 0, %0, c13, c0, 1	@ set reserved context ID\n" | 
 | 		    : | 
 | 		    : "r" (0)); | 
 | 		isb(); | 
 | 		flush_tlb_all(); | 
 | 		if (icache_is_vivt_asid_tagged()) { | 
 | 			asm("mcr	p15, 0, %0, c7, c5, 0	@ invalidate I-cache\n" | 
 | 			    "mcr	p15, 0, %0, c7, c5, 6	@ flush BTAC/BTB\n" | 
 | 			    : | 
 | 			    : "r" (0)); | 
 | 			dsb(); | 
 | 		} | 
 | 	} | 
 | 	spin_unlock(&cpu_asid_lock); | 
 |  | 
 | 	mm->cpu_vm_mask = cpumask_of_cpu(smp_processor_id()); | 
 | 	mm->context.id = asid; | 
 | } |