ps3av: misc updates
ps3av:
- Move the definition of struct ps3av to ps3av.c, as it's locally used only.
- Kill ps3av.sem, use the existing ps3av.mutex instead.
- Make the 512-byte buffer in ps3av_do_pkt() static to reduce stack usage.
Its use is protected by a semaphore anyway.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/include/asm-powerpc/ps3av.h b/include/asm-powerpc/ps3av.h
index 5c1b989..1366fc5 100644
--- a/include/asm-powerpc/ps3av.h
+++ b/include/asm-powerpc/ps3av.h
@@ -18,8 +18,6 @@
#ifndef _ASM_POWERPC_PS3AV_H_
#define _ASM_POWERPC_PS3AV_H_
-#include <linux/mutex.h>
-
/** command for ioctl() **/
#define PS3AV_VERSION 0x205 /* version of ps3av command */
@@ -643,25 +641,6 @@
u8 buf[PS3AV_PKT_AVB_PARAM_MAX_BUF_SIZE];
};
-struct ps3av {
- int available;
- struct semaphore sem;
- struct work_struct work;
- struct completion done;
- struct workqueue_struct *wq;
- struct mutex mutex;
- int open_count;
- struct ps3_vuart_port_device *dev;
-
- int region;
- struct ps3av_pkt_av_get_hw_conf av_hw_conf;
- u32 av_port[PS3AV_AV_PORT_MAX + PS3AV_OPT_PORT_MAX];
- u32 opt_port[PS3AV_OPT_PORT_MAX];
- u32 head[PS3AV_HEAD_MAX];
- u32 audio_port;
- int ps3av_mode;
- int ps3av_mode_old;
-};
/** command status **/
#define PS3AV_STATUS_SUCCESS 0x0000 /* success */
@@ -719,6 +698,7 @@
extern int ps3av_cmd_video_get_monitor_info(struct ps3av_pkt_av_get_monitor_info *,
u32);
+struct ps3_vuart_port_device;
extern int ps3av_vuart_write(struct ps3_vuart_port_device *dev,
const void *buf, unsigned long size);
extern int ps3av_vuart_read(struct ps3_vuart_port_device *dev, void *buf,