| Lasse Collin | 24fa040 | 2011-01-12 17:01:22 -0800 | [diff] [blame] | 1 | /* | 
|  | 2 | * LZMA2 definitions | 
|  | 3 | * | 
|  | 4 | * Authors: Lasse Collin <lasse.collin@tukaani.org> | 
|  | 5 | *          Igor Pavlov <http://7-zip.org/> | 
|  | 6 | * | 
|  | 7 | * This file has been put into the public domain. | 
|  | 8 | * You can do whatever you want with this file. | 
|  | 9 | */ | 
|  | 10 |  | 
|  | 11 | #ifndef XZ_LZMA2_H | 
|  | 12 | #define XZ_LZMA2_H | 
|  | 13 |  | 
|  | 14 | /* Range coder constants */ | 
|  | 15 | #define RC_SHIFT_BITS 8 | 
|  | 16 | #define RC_TOP_BITS 24 | 
|  | 17 | #define RC_TOP_VALUE (1 << RC_TOP_BITS) | 
|  | 18 | #define RC_BIT_MODEL_TOTAL_BITS 11 | 
|  | 19 | #define RC_BIT_MODEL_TOTAL (1 << RC_BIT_MODEL_TOTAL_BITS) | 
|  | 20 | #define RC_MOVE_BITS 5 | 
|  | 21 |  | 
|  | 22 | /* | 
|  | 23 | * Maximum number of position states. A position state is the lowest pb | 
|  | 24 | * number of bits of the current uncompressed offset. In some places there | 
|  | 25 | * are different sets of probabilities for different position states. | 
|  | 26 | */ | 
|  | 27 | #define POS_STATES_MAX (1 << 4) | 
|  | 28 |  | 
|  | 29 | /* | 
|  | 30 | * This enum is used to track which LZMA symbols have occurred most recently | 
|  | 31 | * and in which order. This information is used to predict the next symbol. | 
|  | 32 | * | 
|  | 33 | * Symbols: | 
|  | 34 | *  - Literal: One 8-bit byte | 
|  | 35 | *  - Match: Repeat a chunk of data at some distance | 
|  | 36 | *  - Long repeat: Multi-byte match at a recently seen distance | 
|  | 37 | *  - Short repeat: One-byte repeat at a recently seen distance | 
|  | 38 | * | 
|  | 39 | * The symbol names are in from STATE_oldest_older_previous. REP means | 
|  | 40 | * either short or long repeated match, and NONLIT means any non-literal. | 
|  | 41 | */ | 
|  | 42 | enum lzma_state { | 
|  | 43 | STATE_LIT_LIT, | 
|  | 44 | STATE_MATCH_LIT_LIT, | 
|  | 45 | STATE_REP_LIT_LIT, | 
|  | 46 | STATE_SHORTREP_LIT_LIT, | 
|  | 47 | STATE_MATCH_LIT, | 
|  | 48 | STATE_REP_LIT, | 
|  | 49 | STATE_SHORTREP_LIT, | 
|  | 50 | STATE_LIT_MATCH, | 
|  | 51 | STATE_LIT_LONGREP, | 
|  | 52 | STATE_LIT_SHORTREP, | 
|  | 53 | STATE_NONLIT_MATCH, | 
|  | 54 | STATE_NONLIT_REP | 
|  | 55 | }; | 
|  | 56 |  | 
|  | 57 | /* Total number of states */ | 
|  | 58 | #define STATES 12 | 
|  | 59 |  | 
|  | 60 | /* The lowest 7 states indicate that the previous state was a literal. */ | 
|  | 61 | #define LIT_STATES 7 | 
|  | 62 |  | 
|  | 63 | /* Indicate that the latest symbol was a literal. */ | 
|  | 64 | static inline void lzma_state_literal(enum lzma_state *state) | 
|  | 65 | { | 
|  | 66 | if (*state <= STATE_SHORTREP_LIT_LIT) | 
|  | 67 | *state = STATE_LIT_LIT; | 
|  | 68 | else if (*state <= STATE_LIT_SHORTREP) | 
|  | 69 | *state -= 3; | 
|  | 70 | else | 
|  | 71 | *state -= 6; | 
|  | 72 | } | 
|  | 73 |  | 
|  | 74 | /* Indicate that the latest symbol was a match. */ | 
|  | 75 | static inline void lzma_state_match(enum lzma_state *state) | 
|  | 76 | { | 
|  | 77 | *state = *state < LIT_STATES ? STATE_LIT_MATCH : STATE_NONLIT_MATCH; | 
|  | 78 | } | 
|  | 79 |  | 
|  | 80 | /* Indicate that the latest state was a long repeated match. */ | 
|  | 81 | static inline void lzma_state_long_rep(enum lzma_state *state) | 
|  | 82 | { | 
|  | 83 | *state = *state < LIT_STATES ? STATE_LIT_LONGREP : STATE_NONLIT_REP; | 
|  | 84 | } | 
|  | 85 |  | 
|  | 86 | /* Indicate that the latest symbol was a short match. */ | 
|  | 87 | static inline void lzma_state_short_rep(enum lzma_state *state) | 
|  | 88 | { | 
|  | 89 | *state = *state < LIT_STATES ? STATE_LIT_SHORTREP : STATE_NONLIT_REP; | 
|  | 90 | } | 
|  | 91 |  | 
|  | 92 | /* Test if the previous symbol was a literal. */ | 
|  | 93 | static inline bool lzma_state_is_literal(enum lzma_state state) | 
|  | 94 | { | 
|  | 95 | return state < LIT_STATES; | 
|  | 96 | } | 
|  | 97 |  | 
|  | 98 | /* Each literal coder is divided in three sections: | 
|  | 99 | *   - 0x001-0x0FF: Without match byte | 
|  | 100 | *   - 0x101-0x1FF: With match byte; match bit is 0 | 
|  | 101 | *   - 0x201-0x2FF: With match byte; match bit is 1 | 
|  | 102 | * | 
|  | 103 | * Match byte is used when the previous LZMA symbol was something else than | 
|  | 104 | * a literal (that is, it was some kind of match). | 
|  | 105 | */ | 
|  | 106 | #define LITERAL_CODER_SIZE 0x300 | 
|  | 107 |  | 
|  | 108 | /* Maximum number of literal coders */ | 
|  | 109 | #define LITERAL_CODERS_MAX (1 << 4) | 
|  | 110 |  | 
|  | 111 | /* Minimum length of a match is two bytes. */ | 
|  | 112 | #define MATCH_LEN_MIN 2 | 
|  | 113 |  | 
|  | 114 | /* Match length is encoded with 4, 5, or 10 bits. | 
|  | 115 | * | 
|  | 116 | * Length   Bits | 
|  | 117 | *  2-9      4 = Choice=0 + 3 bits | 
|  | 118 | * 10-17     5 = Choice=1 + Choice2=0 + 3 bits | 
|  | 119 | * 18-273   10 = Choice=1 + Choice2=1 + 8 bits | 
|  | 120 | */ | 
|  | 121 | #define LEN_LOW_BITS 3 | 
|  | 122 | #define LEN_LOW_SYMBOLS (1 << LEN_LOW_BITS) | 
|  | 123 | #define LEN_MID_BITS 3 | 
|  | 124 | #define LEN_MID_SYMBOLS (1 << LEN_MID_BITS) | 
|  | 125 | #define LEN_HIGH_BITS 8 | 
|  | 126 | #define LEN_HIGH_SYMBOLS (1 << LEN_HIGH_BITS) | 
|  | 127 | #define LEN_SYMBOLS (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS) | 
|  | 128 |  | 
|  | 129 | /* | 
|  | 130 | * Maximum length of a match is 273 which is a result of the encoding | 
|  | 131 | * described above. | 
|  | 132 | */ | 
|  | 133 | #define MATCH_LEN_MAX (MATCH_LEN_MIN + LEN_SYMBOLS - 1) | 
|  | 134 |  | 
|  | 135 | /* | 
|  | 136 | * Different sets of probabilities are used for match distances that have | 
|  | 137 | * very short match length: Lengths of 2, 3, and 4 bytes have a separate | 
|  | 138 | * set of probabilities for each length. The matches with longer length | 
|  | 139 | * use a shared set of probabilities. | 
|  | 140 | */ | 
|  | 141 | #define DIST_STATES 4 | 
|  | 142 |  | 
|  | 143 | /* | 
|  | 144 | * Get the index of the appropriate probability array for decoding | 
|  | 145 | * the distance slot. | 
|  | 146 | */ | 
|  | 147 | static inline uint32_t lzma_get_dist_state(uint32_t len) | 
|  | 148 | { | 
|  | 149 | return len < DIST_STATES + MATCH_LEN_MIN | 
|  | 150 | ? len - MATCH_LEN_MIN : DIST_STATES - 1; | 
|  | 151 | } | 
|  | 152 |  | 
|  | 153 | /* | 
|  | 154 | * The highest two bits of a 32-bit match distance are encoded using six bits. | 
|  | 155 | * This six-bit value is called a distance slot. This way encoding a 32-bit | 
|  | 156 | * value takes 6-36 bits, larger values taking more bits. | 
|  | 157 | */ | 
|  | 158 | #define DIST_SLOT_BITS 6 | 
|  | 159 | #define DIST_SLOTS (1 << DIST_SLOT_BITS) | 
|  | 160 |  | 
|  | 161 | /* Match distances up to 127 are fully encoded using probabilities. Since | 
|  | 162 | * the highest two bits (distance slot) are always encoded using six bits, | 
|  | 163 | * the distances 0-3 don't need any additional bits to encode, since the | 
|  | 164 | * distance slot itself is the same as the actual distance. DIST_MODEL_START | 
|  | 165 | * indicates the first distance slot where at least one additional bit is | 
|  | 166 | * needed. | 
|  | 167 | */ | 
|  | 168 | #define DIST_MODEL_START 4 | 
|  | 169 |  | 
|  | 170 | /* | 
|  | 171 | * Match distances greater than 127 are encoded in three pieces: | 
|  | 172 | *   - distance slot: the highest two bits | 
|  | 173 | *   - direct bits: 2-26 bits below the highest two bits | 
|  | 174 | *   - alignment bits: four lowest bits | 
|  | 175 | * | 
|  | 176 | * Direct bits don't use any probabilities. | 
|  | 177 | * | 
|  | 178 | * The distance slot value of 14 is for distances 128-191. | 
|  | 179 | */ | 
|  | 180 | #define DIST_MODEL_END 14 | 
|  | 181 |  | 
|  | 182 | /* Distance slots that indicate a distance <= 127. */ | 
|  | 183 | #define FULL_DISTANCES_BITS (DIST_MODEL_END / 2) | 
|  | 184 | #define FULL_DISTANCES (1 << FULL_DISTANCES_BITS) | 
|  | 185 |  | 
|  | 186 | /* | 
|  | 187 | * For match distances greater than 127, only the highest two bits and the | 
|  | 188 | * lowest four bits (alignment) is encoded using probabilities. | 
|  | 189 | */ | 
|  | 190 | #define ALIGN_BITS 4 | 
|  | 191 | #define ALIGN_SIZE (1 << ALIGN_BITS) | 
|  | 192 | #define ALIGN_MASK (ALIGN_SIZE - 1) | 
|  | 193 |  | 
|  | 194 | /* Total number of all probability variables */ | 
|  | 195 | #define PROBS_TOTAL (1846 + LITERAL_CODERS_MAX * LITERAL_CODER_SIZE) | 
|  | 196 |  | 
|  | 197 | /* | 
|  | 198 | * LZMA remembers the four most recent match distances. Reusing these | 
|  | 199 | * distances tends to take less space than re-encoding the actual | 
|  | 200 | * distance value. | 
|  | 201 | */ | 
|  | 202 | #define REPS 4 | 
|  | 203 |  | 
|  | 204 | #endif |