| Jonathan Corbet | 75b0214 | 2008-09-30 15:15:56 -0600 | [diff] [blame] | 1 | 2: HOW THE DEVELOPMENT PROCESS WORKS | 
|  | 2 |  | 
|  | 3 | Linux kernel development in the early 1990's was a pretty loose affair, | 
|  | 4 | with relatively small numbers of users and developers involved.  With a | 
|  | 5 | user base in the millions and with some 2,000 developers involved over the | 
|  | 6 | course of one year, the kernel has since had to evolve a number of | 
|  | 7 | processes to keep development happening smoothly.  A solid understanding of | 
|  | 8 | how the process works is required in order to be an effective part of it. | 
|  | 9 |  | 
|  | 10 |  | 
|  | 11 | 2.1: THE BIG PICTURE | 
|  | 12 |  | 
|  | 13 | The kernel developers use a loosely time-based release process, with a new | 
|  | 14 | major kernel release happening every two or three months.  The recent | 
|  | 15 | release history looks like this: | 
|  | 16 |  | 
|  | 17 | 2.6.26	July 13, 2008 | 
|  | 18 | 2.6.25	April 16, 2008 | 
|  | 19 | 2.6.24	January 24, 2008 | 
|  | 20 | 2.6.23	October 9, 2007 | 
|  | 21 | 2.6.22	July 8, 2007 | 
|  | 22 | 2.6.21	April 25, 2007 | 
|  | 23 | 2.6.20	February 4, 2007 | 
|  | 24 |  | 
|  | 25 | Every 2.6.x release is a major kernel release with new features, internal | 
|  | 26 | API changes, and more.  A typical 2.6 release can contain over 10,000 | 
|  | 27 | changesets with changes to several hundred thousand lines of code.  2.6 is | 
|  | 28 | thus the leading edge of Linux kernel development; the kernel uses a | 
|  | 29 | rolling development model which is continually integrating major changes. | 
|  | 30 |  | 
|  | 31 | A relatively straightforward discipline is followed with regard to the | 
|  | 32 | merging of patches for each release.  At the beginning of each development | 
|  | 33 | cycle, the "merge window" is said to be open.  At that time, code which is | 
|  | 34 | deemed to be sufficiently stable (and which is accepted by the development | 
|  | 35 | community) is merged into the mainline kernel.  The bulk of changes for a | 
|  | 36 | new development cycle (and all of the major changes) will be merged during | 
|  | 37 | this time, at a rate approaching 1,000 changes ("patches," or "changesets") | 
|  | 38 | per day. | 
|  | 39 |  | 
|  | 40 | (As an aside, it is worth noting that the changes integrated during the | 
|  | 41 | merge window do not come out of thin air; they have been collected, tested, | 
|  | 42 | and staged ahead of time.  How that process works will be described in | 
|  | 43 | detail later on). | 
|  | 44 |  | 
|  | 45 | The merge window lasts for two weeks.  At the end of this time, Linus | 
|  | 46 | Torvalds will declare that the window is closed and release the first of | 
|  | 47 | the "rc" kernels.  For the kernel which is destined to be 2.6.26, for | 
|  | 48 | example, the release which happens at the end of the merge window will be | 
|  | 49 | called 2.6.26-rc1.  The -rc1 release is the signal that the time to merge | 
|  | 50 | new features has passed, and that the time to stabilize the next kernel has | 
|  | 51 | begun. | 
|  | 52 |  | 
|  | 53 | Over the next six to ten weeks, only patches which fix problems should be | 
|  | 54 | submitted to the mainline.  On occasion a more significant change will be | 
|  | 55 | allowed, but such occasions are rare; developers who try to merge new | 
|  | 56 | features outside of the merge window tend to get an unfriendly reception. | 
|  | 57 | As a general rule, if you miss the merge window for a given feature, the | 
|  | 58 | best thing to do is to wait for the next development cycle.  (An occasional | 
|  | 59 | exception is made for drivers for previously-unsupported hardware; if they | 
|  | 60 | touch no in-tree code, they cannot cause regressions and should be safe to | 
|  | 61 | add at any time). | 
|  | 62 |  | 
|  | 63 | As fixes make their way into the mainline, the patch rate will slow over | 
|  | 64 | time.  Linus releases new -rc kernels about once a week; a normal series | 
|  | 65 | will get up to somewhere between -rc6 and -rc9 before the kernel is | 
|  | 66 | considered to be sufficiently stable and the final 2.6.x release is made. | 
|  | 67 | At that point the whole process starts over again. | 
|  | 68 |  | 
|  | 69 | As an example, here is how the 2.6.25 development cycle went (all dates in | 
|  | 70 | 2008): | 
|  | 71 |  | 
|  | 72 | January 24	2.6.24 stable release | 
|  | 73 | February 10	2.6.25-rc1, merge window closes | 
|  | 74 | February 15	2.6.25-rc2 | 
|  | 75 | February 24	2.6.25-rc3 | 
|  | 76 | March 4	 	2.6.25-rc4 | 
|  | 77 | March 9		2.6.25-rc5 | 
|  | 78 | March 16	2.6.25-rc6 | 
|  | 79 | March 25	2.6.25-rc7 | 
|  | 80 | April 1		2.6.25-rc8 | 
|  | 81 | April 11	2.6.25-rc9 | 
|  | 82 | April 16	2.6.25 stable release | 
|  | 83 |  | 
|  | 84 | How do the developers decide when to close the development cycle and create | 
|  | 85 | the stable release?  The most significant metric used is the list of | 
|  | 86 | regressions from previous releases.  No bugs are welcome, but those which | 
|  | 87 | break systems which worked in the past are considered to be especially | 
|  | 88 | serious.  For this reason, patches which cause regressions are looked upon | 
|  | 89 | unfavorably and are quite likely to be reverted during the stabilization | 
|  | 90 | period. | 
|  | 91 |  | 
|  | 92 | The developers' goal is to fix all known regressions before the stable | 
|  | 93 | release is made.  In the real world, this kind of perfection is hard to | 
|  | 94 | achieve; there are just too many variables in a project of this size. | 
|  | 95 | There comes a point where delaying the final release just makes the problem | 
|  | 96 | worse; the pile of changes waiting for the next merge window will grow | 
|  | 97 | larger, creating even more regressions the next time around.  So most 2.6.x | 
|  | 98 | kernels go out with a handful of known regressions though, hopefully, none | 
|  | 99 | of them are serious. | 
|  | 100 |  | 
|  | 101 | Once a stable release is made, its ongoing maintenance is passed off to the | 
|  | 102 | "stable team," currently comprised of Greg Kroah-Hartman and Chris Wright. | 
|  | 103 | The stable team will release occasional updates to the stable release using | 
|  | 104 | the 2.6.x.y numbering scheme.  To be considered for an update release, a | 
|  | 105 | patch must (1) fix a significant bug, and (2) already be merged into the | 
|  | 106 | mainline for the next development kernel.  Continuing our 2.6.25 example, | 
|  | 107 | the history (as of this writing) is: | 
|  | 108 |  | 
|  | 109 | May 1		2.6.25.1 | 
|  | 110 | May 6		2.6.25.2 | 
|  | 111 | May 9		2.6.25.3 | 
|  | 112 | May 15		2.6.25.4 | 
|  | 113 | June 7		2.6.25.5 | 
|  | 114 | June 9		2.6.25.6 | 
|  | 115 | June 16		2.6.25.7 | 
|  | 116 | June 21		2.6.25.8 | 
|  | 117 | June 24		2.6.25.9 | 
|  | 118 |  | 
|  | 119 | Stable updates for a given kernel are made for approximately six months; | 
|  | 120 | after that, the maintenance of stable releases is solely the responsibility | 
|  | 121 | of the distributors which have shipped that particular kernel. | 
|  | 122 |  | 
|  | 123 |  | 
|  | 124 | 2.2: THE LIFECYCLE OF A PATCH | 
|  | 125 |  | 
|  | 126 | Patches do not go directly from the developer's keyboard into the mainline | 
|  | 127 | kernel.  There is, instead, a somewhat involved (if somewhat informal) | 
|  | 128 | process designed to ensure that each patch is reviewed for quality and that | 
|  | 129 | each patch implements a change which is desirable to have in the mainline. | 
|  | 130 | This process can happen quickly for minor fixes, or, in the case of large | 
|  | 131 | and controversial changes, go on for years.  Much developer frustration | 
|  | 132 | comes from a lack of understanding of this process or from attempts to | 
|  | 133 | circumvent it. | 
|  | 134 |  | 
|  | 135 | In the hopes of reducing that frustration, this document will describe how | 
|  | 136 | a patch gets into the kernel.  What follows below is an introduction which | 
|  | 137 | describes the process in a somewhat idealized way.  A much more detailed | 
|  | 138 | treatment will come in later sections. | 
|  | 139 |  | 
|  | 140 | The stages that a patch goes through are, generally: | 
|  | 141 |  | 
|  | 142 | - Design.  This is where the real requirements for the patch - and the way | 
|  | 143 | those requirements will be met - are laid out.  Design work is often | 
|  | 144 | done without involving the community, but it is better to do this work | 
|  | 145 | in the open if at all possible; it can save a lot of time redesigning | 
|  | 146 | things later. | 
|  | 147 |  | 
|  | 148 | - Early review.  Patches are posted to the relevant mailing list, and | 
|  | 149 | developers on that list reply with any comments they may have.  This | 
|  | 150 | process should turn up any major problems with a patch if all goes | 
|  | 151 | well. | 
|  | 152 |  | 
|  | 153 | - Wider review.  When the patch is getting close to ready for mainline | 
| Randy Dunlap | ef0eba4 | 2010-05-23 17:02:30 -0700 | [diff] [blame] | 154 | inclusion, it should be accepted by a relevant subsystem maintainer - | 
| Jonathan Corbet | 75b0214 | 2008-09-30 15:15:56 -0600 | [diff] [blame] | 155 | though this acceptance is not a guarantee that the patch will make it | 
|  | 156 | all the way to the mainline.  The patch will show up in the maintainer's | 
|  | 157 | subsystem tree and into the staging trees (described below).  When the | 
|  | 158 | process works, this step leads to more extensive review of the patch and | 
|  | 159 | the discovery of any problems resulting from the integration of this | 
|  | 160 | patch with work being done by others. | 
|  | 161 |  | 
| Randy Dunlap | ef0eba4 | 2010-05-23 17:02:30 -0700 | [diff] [blame] | 162 | -  Please note that most maintainers also have day jobs, so merging | 
|  | 163 | your patch may not be their highest priority.  If your patch is | 
|  | 164 | getting feedback about changes that are needed, you should either | 
|  | 165 | make those changes or justify why they should not be made.  If your | 
|  | 166 | patch has no review complaints but is not being merged by its | 
|  | 167 | appropriate subsystem or driver maintainer, you should be persistent | 
|  | 168 | in updating the patch to the current kernel so that it applies cleanly | 
|  | 169 | and keep sending it for review and merging. | 
|  | 170 |  | 
| Jonathan Corbet | 75b0214 | 2008-09-30 15:15:56 -0600 | [diff] [blame] | 171 | - Merging into the mainline.  Eventually, a successful patch will be | 
|  | 172 | merged into the mainline repository managed by Linus Torvalds.  More | 
|  | 173 | comments and/or problems may surface at this time; it is important that | 
|  | 174 | the developer be responsive to these and fix any issues which arise. | 
|  | 175 |  | 
|  | 176 | - Stable release.  The number of users potentially affected by the patch | 
|  | 177 | is now large, so, once again, new problems may arise. | 
|  | 178 |  | 
|  | 179 | - Long-term maintenance.  While it is certainly possible for a developer | 
|  | 180 | to forget about code after merging it, that sort of behavior tends to | 
|  | 181 | leave a poor impression in the development community.  Merging code | 
|  | 182 | eliminates some of the maintenance burden, in that others will fix | 
|  | 183 | problems caused by API changes.  But the original developer should | 
|  | 184 | continue to take responsibility for the code if it is to remain useful | 
|  | 185 | in the longer term. | 
|  | 186 |  | 
|  | 187 | One of the largest mistakes made by kernel developers (or their employers) | 
|  | 188 | is to try to cut the process down to a single "merging into the mainline" | 
|  | 189 | step.  This approach invariably leads to frustration for everybody | 
|  | 190 | involved. | 
|  | 191 |  | 
|  | 192 |  | 
|  | 193 | 2.3: HOW PATCHES GET INTO THE KERNEL | 
|  | 194 |  | 
|  | 195 | There is exactly one person who can merge patches into the mainline kernel | 
|  | 196 | repository: Linus Torvalds.  But, of the over 12,000 patches which went | 
|  | 197 | into the 2.6.25 kernel, only 250 (around 2%) were directly chosen by Linus | 
|  | 198 | himself.  The kernel project has long since grown to a size where no single | 
|  | 199 | developer could possibly inspect and select every patch unassisted.  The | 
|  | 200 | way the kernel developers have addressed this growth is through the use of | 
|  | 201 | a lieutenant system built around a chain of trust. | 
|  | 202 |  | 
|  | 203 | The kernel code base is logically broken down into a set of subsystems: | 
|  | 204 | networking, specific architecture support, memory management, video | 
|  | 205 | devices, etc.  Most subsystems have a designated maintainer, a developer | 
|  | 206 | who has overall responsibility for the code within that subsystem.  These | 
|  | 207 | subsystem maintainers are the gatekeepers (in a loose way) for the portion | 
|  | 208 | of the kernel they manage; they are the ones who will (usually) accept a | 
|  | 209 | patch for inclusion into the mainline kernel. | 
|  | 210 |  | 
|  | 211 | Subsystem maintainers each manage their own version of the kernel source | 
|  | 212 | tree, usually (but certainly not always) using the git source management | 
|  | 213 | tool.  Tools like git (and related tools like quilt or mercurial) allow | 
|  | 214 | maintainers to track a list of patches, including authorship information | 
|  | 215 | and other metadata.  At any given time, the maintainer can identify which | 
|  | 216 | patches in his or her repository are not found in the mainline. | 
|  | 217 |  | 
|  | 218 | When the merge window opens, top-level maintainers will ask Linus to "pull" | 
|  | 219 | the patches they have selected for merging from their repositories.  If | 
|  | 220 | Linus agrees, the stream of patches will flow up into his repository, | 
|  | 221 | becoming part of the mainline kernel.  The amount of attention that Linus | 
|  | 222 | pays to specific patches received in a pull operation varies.  It is clear | 
|  | 223 | that, sometimes, he looks quite closely.  But, as a general rule, Linus | 
|  | 224 | trusts the subsystem maintainers to not send bad patches upstream. | 
|  | 225 |  | 
|  | 226 | Subsystem maintainers, in turn, can pull patches from other maintainers. | 
|  | 227 | For example, the networking tree is built from patches which accumulated | 
|  | 228 | first in trees dedicated to network device drivers, wireless networking, | 
|  | 229 | etc.  This chain of repositories can be arbitrarily long, though it rarely | 
|  | 230 | exceeds two or three links.  Since each maintainer in the chain trusts | 
|  | 231 | those managing lower-level trees, this process is known as the "chain of | 
|  | 232 | trust." | 
|  | 233 |  | 
|  | 234 | Clearly, in a system like this, getting patches into the kernel depends on | 
|  | 235 | finding the right maintainer.  Sending patches directly to Linus is not | 
|  | 236 | normally the right way to go. | 
|  | 237 |  | 
|  | 238 |  | 
|  | 239 | 2.4: STAGING TREES | 
|  | 240 |  | 
|  | 241 | The chain of subsystem trees guides the flow of patches into the kernel, | 
|  | 242 | but it also raises an interesting question: what if somebody wants to look | 
|  | 243 | at all of the patches which are being prepared for the next merge window? | 
|  | 244 | Developers will be interested in what other changes are pending to see | 
|  | 245 | whether there are any conflicts to worry about; a patch which changes a | 
|  | 246 | core kernel function prototype, for example, will conflict with any other | 
|  | 247 | patches which use the older form of that function.  Reviewers and testers | 
|  | 248 | want access to the changes in their integrated form before all of those | 
|  | 249 | changes land in the mainline kernel.  One could pull changes from all of | 
|  | 250 | the interesting subsystem trees, but that would be a big and error-prone | 
|  | 251 | job. | 
|  | 252 |  | 
|  | 253 | The answer comes in the form of staging trees, where subsystem trees are | 
|  | 254 | collected for testing and review.  The older of these trees, maintained by | 
|  | 255 | Andrew Morton, is called "-mm" (for memory management, which is how it got | 
|  | 256 | started).  The -mm tree integrates patches from a long list of subsystem | 
|  | 257 | trees; it also has some patches aimed at helping with debugging. | 
|  | 258 |  | 
|  | 259 | Beyond that, -mm contains a significant collection of patches which have | 
|  | 260 | been selected by Andrew directly.  These patches may have been posted on a | 
|  | 261 | mailing list, or they may apply to a part of the kernel for which there is | 
|  | 262 | no designated subsystem tree.  As a result, -mm operates as a sort of | 
|  | 263 | subsystem tree of last resort; if there is no other obvious path for a | 
|  | 264 | patch into the mainline, it is likely to end up in -mm.  Miscellaneous | 
|  | 265 | patches which accumulate in -mm will eventually either be forwarded on to | 
|  | 266 | an appropriate subsystem tree or be sent directly to Linus.  In a typical | 
|  | 267 | development cycle, approximately 10% of the patches going into the mainline | 
|  | 268 | get there via -mm. | 
|  | 269 |  | 
| Randy Dunlap | e6a591e | 2010-05-23 17:02:30 -0700 | [diff] [blame] | 270 | The current -mm patch is available in the "mmotm" (-mm of the moment) | 
|  | 271 | directory at: | 
| Jonathan Corbet | 75b0214 | 2008-09-30 15:15:56 -0600 | [diff] [blame] | 272 |  | 
|  | 273 | http://userweb.kernel.org/~akpm/mmotm/ | 
|  | 274 |  | 
|  | 275 | Use of the MMOTM tree is likely to be a frustrating experience, though; | 
|  | 276 | there is a definite chance that it will not even compile. | 
|  | 277 |  | 
|  | 278 | The other staging tree, started more recently, is linux-next, maintained by | 
|  | 279 | Stephen Rothwell.  The linux-next tree is, by design, a snapshot of what | 
|  | 280 | the mainline is expected to look like after the next merge window closes. | 
|  | 281 | Linux-next trees are announced on the linux-kernel and linux-next mailing | 
|  | 282 | lists when they are assembled; they can be downloaded from: | 
|  | 283 |  | 
|  | 284 | http://www.kernel.org/pub/linux/kernel/people/sfr/linux-next/ | 
|  | 285 |  | 
|  | 286 | Some information about linux-next has been gathered at: | 
|  | 287 |  | 
|  | 288 | http://linux.f-seidel.de/linux-next/pmwiki/ | 
|  | 289 |  | 
|  | 290 | How the linux-next tree will fit into the development process is still | 
|  | 291 | changing.  As of this writing, the first full development cycle involving | 
|  | 292 | linux-next (2.6.26) is coming to an end; thus far, it has proved to be a | 
|  | 293 | valuable resource for finding and fixing integration problems before the | 
|  | 294 | beginning of the merge window.  See http://lwn.net/Articles/287155/ for | 
|  | 295 | more information on how linux-next has worked to set up the 2.6.27 merge | 
|  | 296 | window. | 
|  | 297 |  | 
|  | 298 | Some developers have begun to suggest that linux-next should be used as the | 
|  | 299 | target for future development as well.  The linux-next tree does tend to be | 
|  | 300 | far ahead of the mainline and is more representative of the tree into which | 
|  | 301 | any new work will be merged.  The downside to this idea is that the | 
|  | 302 | volatility of linux-next tends to make it a difficult development target. | 
|  | 303 | See http://lwn.net/Articles/289013/ for more information on this topic, and | 
|  | 304 | stay tuned; much is still in flux where linux-next is involved. | 
|  | 305 |  | 
| Randy Dunlap | e6a591e | 2010-05-23 17:02:30 -0700 | [diff] [blame] | 306 | Besides the mmotm and linux-next trees, the kernel source tree now contains | 
|  | 307 | the drivers/staging/ directory and many sub-directories for drivers or | 
|  | 308 | filesystems that are on their way to being added to the kernel tree | 
|  | 309 | proper, but they remain in drivers/staging/ while they still need more | 
|  | 310 | work. | 
|  | 311 |  | 
| Jonathan Corbet | 75b0214 | 2008-09-30 15:15:56 -0600 | [diff] [blame] | 312 |  | 
|  | 313 | 2.5: TOOLS | 
|  | 314 |  | 
|  | 315 | As can be seen from the above text, the kernel development process depends | 
|  | 316 | heavily on the ability to herd collections of patches in various | 
|  | 317 | directions.  The whole thing would not work anywhere near as well as it | 
|  | 318 | does without suitably powerful tools.  Tutorials on how to use these tools | 
|  | 319 | are well beyond the scope of this document, but there is space for a few | 
|  | 320 | pointers. | 
|  | 321 |  | 
|  | 322 | By far the dominant source code management system used by the kernel | 
|  | 323 | community is git.  Git is one of a number of distributed version control | 
|  | 324 | systems being developed in the free software community.  It is well tuned | 
|  | 325 | for kernel development, in that it performs quite well when dealing with | 
|  | 326 | large repositories and large numbers of patches.  It also has a reputation | 
|  | 327 | for being difficult to learn and use, though it has gotten better over | 
|  | 328 | time.  Some sort of familiarity with git is almost a requirement for kernel | 
|  | 329 | developers; even if they do not use it for their own work, they'll need git | 
|  | 330 | to keep up with what other developers (and the mainline) are doing. | 
|  | 331 |  | 
|  | 332 | Git is now packaged by almost all Linux distributions.  There is a home | 
| Randy Dunlap | ef0eba4 | 2010-05-23 17:02:30 -0700 | [diff] [blame] | 333 | page at: | 
| Jonathan Corbet | 75b0214 | 2008-09-30 15:15:56 -0600 | [diff] [blame] | 334 |  | 
| Randy Dunlap | ef0eba4 | 2010-05-23 17:02:30 -0700 | [diff] [blame] | 335 | http://git-scm.com/ | 
| Jonathan Corbet | 75b0214 | 2008-09-30 15:15:56 -0600 | [diff] [blame] | 336 |  | 
|  | 337 | That page has pointers to documentation and tutorials.  One should be | 
|  | 338 | aware, in particular, of the Kernel Hacker's Guide to git, which has | 
|  | 339 | information specific to kernel development: | 
|  | 340 |  | 
|  | 341 | http://linux.yyz.us/git-howto.html | 
|  | 342 |  | 
|  | 343 | Among the kernel developers who do not use git, the most popular choice is | 
|  | 344 | almost certainly Mercurial: | 
|  | 345 |  | 
|  | 346 | http://www.selenic.com/mercurial/ | 
|  | 347 |  | 
|  | 348 | Mercurial shares many features with git, but it provides an interface which | 
|  | 349 | many find easier to use. | 
|  | 350 |  | 
|  | 351 | The other tool worth knowing about is Quilt: | 
|  | 352 |  | 
|  | 353 | http://savannah.nongnu.org/projects/quilt/ | 
|  | 354 |  | 
|  | 355 | Quilt is a patch management system, rather than a source code management | 
|  | 356 | system.  It does not track history over time; it is, instead, oriented | 
|  | 357 | toward tracking a specific set of changes against an evolving code base. | 
|  | 358 | Some major subsystem maintainers use quilt to manage patches intended to go | 
|  | 359 | upstream.  For the management of certain kinds of trees (-mm, for example), | 
|  | 360 | quilt is the best tool for the job. | 
|  | 361 |  | 
|  | 362 |  | 
|  | 363 | 2.6: MAILING LISTS | 
|  | 364 |  | 
|  | 365 | A great deal of Linux kernel development work is done by way of mailing | 
|  | 366 | lists.  It is hard to be a fully-functioning member of the community | 
|  | 367 | without joining at least one list somewhere.  But Linux mailing lists also | 
|  | 368 | represent a potential hazard to developers, who risk getting buried under a | 
|  | 369 | load of electronic mail, running afoul of the conventions used on the Linux | 
|  | 370 | lists, or both. | 
|  | 371 |  | 
|  | 372 | Most kernel mailing lists are run on vger.kernel.org; the master list can | 
|  | 373 | be found at: | 
|  | 374 |  | 
|  | 375 | http://vger.kernel.org/vger-lists.html | 
|  | 376 |  | 
|  | 377 | There are lists hosted elsewhere, though; a number of them are at | 
|  | 378 | lists.redhat.com. | 
|  | 379 |  | 
|  | 380 | The core mailing list for kernel development is, of course, linux-kernel. | 
|  | 381 | This list is an intimidating place to be; volume can reach 500 messages per | 
|  | 382 | day, the amount of noise is high, the conversation can be severely | 
|  | 383 | technical, and participants are not always concerned with showing a high | 
|  | 384 | degree of politeness.  But there is no other place where the kernel | 
|  | 385 | development community comes together as a whole; developers who avoid this | 
|  | 386 | list will miss important information. | 
|  | 387 |  | 
|  | 388 | There are a few hints which can help with linux-kernel survival: | 
|  | 389 |  | 
|  | 390 | - Have the list delivered to a separate folder, rather than your main | 
|  | 391 | mailbox.  One must be able to ignore the stream for sustained periods of | 
|  | 392 | time. | 
|  | 393 |  | 
|  | 394 | - Do not try to follow every conversation - nobody else does.  It is | 
|  | 395 | important to filter on both the topic of interest (though note that | 
|  | 396 | long-running conversations can drift away from the original subject | 
|  | 397 | without changing the email subject line) and the people who are | 
|  | 398 | participating. | 
|  | 399 |  | 
|  | 400 | - Do not feed the trolls.  If somebody is trying to stir up an angry | 
|  | 401 | response, ignore them. | 
|  | 402 |  | 
|  | 403 | - When responding to linux-kernel email (or that on other lists) preserve | 
|  | 404 | the Cc: header for all involved.  In the absence of a strong reason (such | 
|  | 405 | as an explicit request), you should never remove recipients.  Always make | 
|  | 406 | sure that the person you are responding to is in the Cc: list.  This | 
|  | 407 | convention also makes it unnecessary to explicitly ask to be copied on | 
|  | 408 | replies to your postings. | 
|  | 409 |  | 
|  | 410 | - Search the list archives (and the net as a whole) before asking | 
|  | 411 | questions.  Some developers can get impatient with people who clearly | 
|  | 412 | have not done their homework. | 
|  | 413 |  | 
|  | 414 | - Avoid top-posting (the practice of putting your answer above the quoted | 
|  | 415 | text you are responding to).  It makes your response harder to read and | 
|  | 416 | makes a poor impression. | 
|  | 417 |  | 
|  | 418 | - Ask on the correct mailing list.  Linux-kernel may be the general meeting | 
|  | 419 | point, but it is not the best place to find developers from all | 
|  | 420 | subsystems. | 
|  | 421 |  | 
|  | 422 | The last point - finding the correct mailing list - is a common place for | 
|  | 423 | beginning developers to go wrong.  Somebody who asks a networking-related | 
|  | 424 | question on linux-kernel will almost certainly receive a polite suggestion | 
|  | 425 | to ask on the netdev list instead, as that is the list frequented by most | 
|  | 426 | networking developers.  Other lists exist for the SCSI, video4linux, IDE, | 
|  | 427 | filesystem, etc. subsystems.  The best place to look for mailing lists is | 
|  | 428 | in the MAINTAINERS file packaged with the kernel source. | 
|  | 429 |  | 
|  | 430 |  | 
|  | 431 | 2.7: GETTING STARTED WITH KERNEL DEVELOPMENT | 
|  | 432 |  | 
|  | 433 | Questions about how to get started with the kernel development process are | 
|  | 434 | common - from both individuals and companies.  Equally common are missteps | 
|  | 435 | which make the beginning of the relationship harder than it has to be. | 
|  | 436 |  | 
|  | 437 | Companies often look to hire well-known developers to get a development | 
|  | 438 | group started.  This can, in fact, be an effective technique.  But it also | 
|  | 439 | tends to be expensive and does not do much to grow the pool of experienced | 
|  | 440 | kernel developers.  It is possible to bring in-house developers up to speed | 
|  | 441 | on Linux kernel development, given the investment of a bit of time.  Taking | 
|  | 442 | this time can endow an employer with a group of developers who understand | 
|  | 443 | the kernel and the company both, and who can help to train others as well. | 
|  | 444 | Over the medium term, this is often the more profitable approach. | 
|  | 445 |  | 
|  | 446 | Individual developers are often, understandably, at a loss for a place to | 
|  | 447 | start.  Beginning with a large project can be intimidating; one often wants | 
|  | 448 | to test the waters with something smaller first.  This is the point where | 
|  | 449 | some developers jump into the creation of patches fixing spelling errors or | 
|  | 450 | minor coding style issues.  Unfortunately, such patches create a level of | 
|  | 451 | noise which is distracting for the development community as a whole, so, | 
|  | 452 | increasingly, they are looked down upon.  New developers wishing to | 
|  | 453 | introduce themselves to the community will not get the sort of reception | 
|  | 454 | they wish for by these means. | 
|  | 455 |  | 
|  | 456 | Andrew Morton gives this advice for aspiring kernel developers | 
|  | 457 |  | 
|  | 458 | The #1 project for all kernel beginners should surely be "make sure | 
|  | 459 | that the kernel runs perfectly at all times on all machines which | 
|  | 460 | you can lay your hands on".  Usually the way to do this is to work | 
|  | 461 | with others on getting things fixed up (this can require | 
|  | 462 | persistence!) but that's fine - it's a part of kernel development. | 
|  | 463 |  | 
|  | 464 | (http://lwn.net/Articles/283982/). | 
|  | 465 |  | 
|  | 466 | In the absence of obvious problems to fix, developers are advised to look | 
|  | 467 | at the current lists of regressions and open bugs in general.  There is | 
|  | 468 | never any shortage of issues in need of fixing; by addressing these issues, | 
|  | 469 | developers will gain experience with the process while, at the same time, | 
|  | 470 | building respect with the rest of the development community. |