| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 1 | ALSA SoC Layer | 
|  | 2 | ============== | 
|  | 3 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 4 | The overall project goal of the ALSA System on Chip (ASoC) layer is to | 
|  | 5 | provide better ALSA support for embedded system-on-chip processors (e.g. | 
|  | 6 | pxa2xx, au1x00, iMX, etc) and portable audio codecs.  Prior to the ASoC | 
|  | 7 | subsystem there was some support in the kernel for SoC audio, however it | 
|  | 8 | had some limitations:- | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 9 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 10 | * Codec drivers were often tightly coupled to the underlying SoC | 
|  | 11 | CPU. This is not ideal and leads to code duplication - for example, | 
|  | 12 | Linux had different wm8731 drivers for 4 different SoC platforms. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 13 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 14 | * There was no standard method to signal user initiated audio events (e.g. | 
| Matt LaPlante | 01dd2fb | 2007-10-20 01:34:40 +0200 | [diff] [blame] | 15 | Headphone/Mic insertion, Headphone/Mic detection after an insertion | 
|  | 16 | event). These are quite common events on portable devices and often require | 
|  | 17 | machine specific code to re-route audio, enable amps, etc., after such an | 
|  | 18 | event. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 19 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 20 | * Drivers tended to power up the entire codec when playing (or | 
|  | 21 | recording) audio. This is fine for a PC, but tends to waste a lot of | 
|  | 22 | power on portable devices. There was also no support for saving | 
|  | 23 | power via changing codec oversampling rates, bias currents, etc. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 24 |  | 
|  | 25 |  | 
|  | 26 | ASoC Design | 
|  | 27 | =========== | 
|  | 28 |  | 
|  | 29 | The ASoC layer is designed to address these issues and provide the following | 
|  | 30 | features :- | 
|  | 31 |  | 
|  | 32 | * Codec independence. Allows reuse of codec drivers on other platforms | 
|  | 33 | and machines. | 
|  | 34 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 35 | * Easy I2S/PCM audio interface setup between codec and SoC. Each SoC | 
|  | 36 | interface and codec registers it's audio interface capabilities with the | 
|  | 37 | core and are subsequently matched and configured when the application | 
|  | 38 | hardware parameters are known. | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 39 |  | 
|  | 40 | * Dynamic Audio Power Management (DAPM). DAPM automatically sets the codec to | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 41 | its minimum power state at all times. This includes powering up/down | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 42 | internal power blocks depending on the internal codec audio routing and any | 
|  | 43 | active streams. | 
|  | 44 |  | 
|  | 45 | * Pop and click reduction. Pops and clicks can be reduced by powering the | 
|  | 46 | codec up/down in the correct sequence (including using digital mute). ASoC | 
|  | 47 | signals the codec when to change power states. | 
|  | 48 |  | 
|  | 49 | * Machine specific controls: Allow machines to add controls to the sound card | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 50 | (e.g. volume control for speaker amplifier). | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 51 |  | 
|  | 52 | To achieve all this, ASoC basically splits an embedded audio system into 3 | 
|  | 53 | components :- | 
|  | 54 |  | 
|  | 55 | * Codec driver: The codec driver is platform independent and contains audio | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 56 | controls, audio interface capabilities, codec DAPM definition and codec IO | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 57 | functions. | 
|  | 58 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 59 | * Platform driver: The platform driver contains the audio DMA engine and audio | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 60 | interface drivers (e.g. I2S, AC97, PCM) for that platform. | 
|  | 61 |  | 
|  | 62 | * Machine driver: The machine driver handles any machine specific controls and | 
| Matt LaPlante | 01dd2fb | 2007-10-20 01:34:40 +0200 | [diff] [blame] | 63 | audio events (e.g. turning on an amp at start of playback). | 
| Liam Girdwood | eb1a6af | 2006-10-06 18:34:51 +0200 | [diff] [blame] | 64 |  | 
|  | 65 |  | 
|  | 66 | Documentation | 
|  | 67 | ============= | 
|  | 68 |  | 
|  | 69 | The documentation is spilt into the following sections:- | 
|  | 70 |  | 
|  | 71 | overview.txt: This file. | 
|  | 72 |  | 
|  | 73 | codec.txt: Codec driver internals. | 
|  | 74 |  | 
|  | 75 | DAI.txt: Description of Digital Audio Interface standards and how to configure | 
|  | 76 | a DAI within your codec and CPU DAI drivers. | 
|  | 77 |  | 
|  | 78 | dapm.txt: Dynamic Audio Power Management | 
|  | 79 |  | 
|  | 80 | platform.txt: Platform audio DMA and DAI. | 
|  | 81 |  | 
|  | 82 | machine.txt: Machine driver internals. | 
|  | 83 |  | 
|  | 84 | pop_clicks.txt: How to minimise audio artifacts. | 
|  | 85 |  | 
| Mark Brown | 7c4dbbd | 2008-01-23 08:41:46 +0100 | [diff] [blame] | 86 | clocking.txt: ASoC clocking for best power performance. |