|  | #include <linux/bitops.h> | 
|  |  | 
|  | #undef find_first_zero_bit | 
|  | #undef find_next_zero_bit | 
|  | #undef find_first_bit | 
|  | #undef find_next_bit | 
|  |  | 
|  | static inline long | 
|  | __find_first_zero_bit(const unsigned long * addr, unsigned long size) | 
|  | { | 
|  | long d0, d1, d2; | 
|  | long res; | 
|  |  | 
|  | /* | 
|  | * We must test the size in words, not in bits, because | 
|  | * otherwise incoming sizes in the range -63..-1 will not run | 
|  | * any scasq instructions, and then the flags used by the je | 
|  | * instruction will have whatever random value was in place | 
|  | * before.  Nobody should call us like that, but | 
|  | * find_next_zero_bit() does when offset and size are at the | 
|  | * same word and it fails to find a zero itself. | 
|  | */ | 
|  | size += 63; | 
|  | size >>= 6; | 
|  | if (!size) | 
|  | return 0; | 
|  | asm volatile( | 
|  | "  repe; scasq\n" | 
|  | "  je 1f\n" | 
|  | "  xorq -8(%%rdi),%%rax\n" | 
|  | "  subq $8,%%rdi\n" | 
|  | "  bsfq %%rax,%%rdx\n" | 
|  | "1:  subq %[addr],%%rdi\n" | 
|  | "  shlq $3,%%rdi\n" | 
|  | "  addq %%rdi,%%rdx" | 
|  | :"=d" (res), "=&c" (d0), "=&D" (d1), "=&a" (d2) | 
|  | :"0" (0ULL), "1" (size), "2" (addr), "3" (-1ULL), | 
|  | [addr] "S" (addr) : "memory"); | 
|  | /* | 
|  | * Any register would do for [addr] above, but GCC tends to | 
|  | * prefer rbx over rsi, even though rsi is readily available | 
|  | * and doesn't have to be saved. | 
|  | */ | 
|  | return res; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * find_first_zero_bit - find the first zero bit in a memory region | 
|  | * @addr: The address to start the search at | 
|  | * @size: The maximum size to search | 
|  | * | 
|  | * Returns the bit-number of the first zero bit, not the number of the byte | 
|  | * containing a bit. | 
|  | */ | 
|  | long find_first_zero_bit(const unsigned long * addr, unsigned long size) | 
|  | { | 
|  | return __find_first_zero_bit (addr, size); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * find_next_zero_bit - find the next zero bit in a memory region | 
|  | * @addr: The address to base the search on | 
|  | * @offset: The bitnumber to start searching at | 
|  | * @size: The maximum size to search | 
|  | */ | 
|  | long find_next_zero_bit (const unsigned long * addr, long size, long offset) | 
|  | { | 
|  | const unsigned long * p = addr + (offset >> 6); | 
|  | unsigned long set = 0; | 
|  | unsigned long res, bit = offset&63; | 
|  |  | 
|  | if (bit) { | 
|  | /* | 
|  | * Look for zero in first word | 
|  | */ | 
|  | asm("bsfq %1,%0\n\t" | 
|  | "cmoveq %2,%0" | 
|  | : "=r" (set) | 
|  | : "r" (~(*p >> bit)), "r"(64L)); | 
|  | if (set < (64 - bit)) | 
|  | return set + offset; | 
|  | set = 64 - bit; | 
|  | p++; | 
|  | } | 
|  | /* | 
|  | * No zero yet, search remaining full words for a zero | 
|  | */ | 
|  | res = __find_first_zero_bit (p, size - 64 * (p - addr)); | 
|  |  | 
|  | return (offset + set + res); | 
|  | } | 
|  |  | 
|  | static inline long | 
|  | __find_first_bit(const unsigned long * addr, unsigned long size) | 
|  | { | 
|  | long d0, d1; | 
|  | long res; | 
|  |  | 
|  | /* | 
|  | * We must test the size in words, not in bits, because | 
|  | * otherwise incoming sizes in the range -63..-1 will not run | 
|  | * any scasq instructions, and then the flags used by the jz | 
|  | * instruction will have whatever random value was in place | 
|  | * before.  Nobody should call us like that, but | 
|  | * find_next_bit() does when offset and size are at the same | 
|  | * word and it fails to find a one itself. | 
|  | */ | 
|  | size += 63; | 
|  | size >>= 6; | 
|  | if (!size) | 
|  | return 0; | 
|  | asm volatile( | 
|  | "   repe; scasq\n" | 
|  | "   jz 1f\n" | 
|  | "   subq $8,%%rdi\n" | 
|  | "   bsfq (%%rdi),%%rax\n" | 
|  | "1: subq %[addr],%%rdi\n" | 
|  | "   shlq $3,%%rdi\n" | 
|  | "   addq %%rdi,%%rax" | 
|  | :"=a" (res), "=&c" (d0), "=&D" (d1) | 
|  | :"0" (0ULL), "1" (size), "2" (addr), | 
|  | [addr] "r" (addr) : "memory"); | 
|  | return res; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * find_first_bit - find the first set bit in a memory region | 
|  | * @addr: The address to start the search at | 
|  | * @size: The maximum size to search | 
|  | * | 
|  | * Returns the bit-number of the first set bit, not the number of the byte | 
|  | * containing a bit. | 
|  | */ | 
|  | long find_first_bit(const unsigned long * addr, unsigned long size) | 
|  | { | 
|  | return __find_first_bit(addr,size); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * find_next_bit - find the first set bit in a memory region | 
|  | * @addr: The address to base the search on | 
|  | * @offset: The bitnumber to start searching at | 
|  | * @size: The maximum size to search | 
|  | */ | 
|  | long find_next_bit(const unsigned long * addr, long size, long offset) | 
|  | { | 
|  | const unsigned long * p = addr + (offset >> 6); | 
|  | unsigned long set = 0, bit = offset & 63, res; | 
|  |  | 
|  | if (bit) { | 
|  | /* | 
|  | * Look for nonzero in the first 64 bits: | 
|  | */ | 
|  | asm("bsfq %1,%0\n\t" | 
|  | "cmoveq %2,%0\n\t" | 
|  | : "=r" (set) | 
|  | : "r" (*p >> bit), "r" (64L)); | 
|  | if (set < (64 - bit)) | 
|  | return set + offset; | 
|  | set = 64 - bit; | 
|  | p++; | 
|  | } | 
|  | /* | 
|  | * No set bit yet, search remaining full words for a bit | 
|  | */ | 
|  | res = __find_first_bit (p, size - 64 * (p - addr)); | 
|  | return (offset + set + res); | 
|  | } | 
|  |  | 
|  | #include <linux/module.h> | 
|  |  | 
|  | EXPORT_SYMBOL(find_next_bit); | 
|  | EXPORT_SYMBOL(find_first_bit); | 
|  | EXPORT_SYMBOL(find_first_zero_bit); | 
|  | EXPORT_SYMBOL(find_next_zero_bit); |