| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | Joystick API Documentation                -*-Text-*- | 
|  | 2 |  | 
|  | 3 | Ragnar Hojland Espinosa | 
|  | 4 | <ragnar@macula.net> | 
|  | 5 |  | 
|  | 6 | 7 Aug 1998 | 
|  | 7 |  | 
| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 8 | 1. Initialization | 
|  | 9 | ~~~~~~~~~~~~~~~~~ | 
|  | 10 |  | 
|  | 11 | Open the joystick device following the usual semantics (that is, with open). | 
|  | 12 | Since the driver now reports events instead of polling for changes, | 
|  | 13 | immediately after the open it will issue a series of synthetic events | 
|  | 14 | (JS_EVENT_INIT) that you can read to check the initial state of the | 
|  | 15 | joystick. | 
|  | 16 |  | 
|  | 17 | By default, the device is opened in blocking mode. | 
|  | 18 |  | 
|  | 19 | int fd = open ("/dev/js0", O_RDONLY); | 
|  | 20 |  | 
|  | 21 |  | 
|  | 22 | 2. Event Reading | 
|  | 23 | ~~~~~~~~~~~~~~~~ | 
|  | 24 |  | 
|  | 25 | struct js_event e; | 
|  | 26 | read (fd, &e, sizeof(struct js_event)); | 
|  | 27 |  | 
|  | 28 | where js_event is defined as | 
|  | 29 |  | 
|  | 30 | struct js_event { | 
|  | 31 | __u32 time;     /* event timestamp in milliseconds */ | 
|  | 32 | __s16 value;    /* value */ | 
|  | 33 | __u8 type;      /* event type */ | 
|  | 34 | __u8 number;    /* axis/button number */ | 
|  | 35 | }; | 
|  | 36 |  | 
|  | 37 | If the read is successful, it will return sizeof(struct js_event), unless | 
|  | 38 | you wanted to read more than one event per read as described in section 3.1. | 
|  | 39 |  | 
|  | 40 |  | 
|  | 41 | 2.1 js_event.type | 
|  | 42 | ~~~~~~~~~~~~~~~~~ | 
|  | 43 |  | 
|  | 44 | The possible values of ``type'' are | 
|  | 45 |  | 
|  | 46 | #define JS_EVENT_BUTTON         0x01    /* button pressed/released */ | 
|  | 47 | #define JS_EVENT_AXIS           0x02    /* joystick moved */ | 
|  | 48 | #define JS_EVENT_INIT           0x80    /* initial state of device */ | 
|  | 49 |  | 
|  | 50 | As mentioned above, the driver will issue synthetic JS_EVENT_INIT ORed | 
|  | 51 | events on open. That is, if it's issuing a INIT BUTTON event, the | 
|  | 52 | current type value will be | 
|  | 53 |  | 
|  | 54 | int type = JS_EVENT_BUTTON | JS_EVENT_INIT;	/* 0x81 */ | 
|  | 55 |  | 
|  | 56 | If you choose not to differentiate between synthetic or real events | 
|  | 57 | you can turn off the JS_EVENT_INIT bits | 
|  | 58 |  | 
|  | 59 | type &= ~JS_EVENT_INIT;				/* 0x01 */ | 
|  | 60 |  | 
|  | 61 |  | 
|  | 62 | 2.2 js_event.number | 
|  | 63 | ~~~~~~~~~~~~~~~~~~~ | 
|  | 64 |  | 
|  | 65 | The values of ``number'' correspond to the axis or button that | 
|  | 66 | generated the event. Note that they carry separate numeration (that | 
|  | 67 | is, you have both an axis 0 and a button 0). Generally, | 
|  | 68 |  | 
|  | 69 | number | 
|  | 70 | 1st Axis X	0 | 
|  | 71 | 1st Axis Y	1 | 
|  | 72 | 2nd Axis X	2 | 
|  | 73 | 2nd Axis Y	3 | 
|  | 74 | ...and so on | 
|  | 75 |  | 
|  | 76 | Hats vary from one joystick type to another. Some can be moved in 8 | 
|  | 77 | directions, some only in 4, The driver, however, always reports a hat as two | 
|  | 78 | independent axis, even if the hardware doesn't allow independent movement. | 
|  | 79 |  | 
|  | 80 |  | 
|  | 81 | 2.3 js_event.value | 
|  | 82 | ~~~~~~~~~~~~~~~~~~ | 
|  | 83 |  | 
|  | 84 | For an axis, ``value'' is a signed integer between -32767 and +32767 | 
|  | 85 | representing the position of the joystick along that axis. If you | 
|  | 86 | don't read a 0 when the joystick is `dead', or if it doesn't span the | 
|  | 87 | full range, you should recalibrate it (with, for example, jscal). | 
|  | 88 |  | 
|  | 89 | For a button, ``value'' for a press button event is 1 and for a release | 
|  | 90 | button event is 0. | 
|  | 91 |  | 
|  | 92 | Though this | 
|  | 93 |  | 
|  | 94 | if (js_event.type == JS_EVENT_BUTTON) { | 
|  | 95 | buttons_state ^= (1 << js_event.number); | 
|  | 96 | } | 
|  | 97 |  | 
|  | 98 | may work well if you handle JS_EVENT_INIT events separately, | 
|  | 99 |  | 
|  | 100 | if ((js_event.type & ~JS_EVENT_INIT) == JS_EVENT_BUTTON) { | 
|  | 101 | if (js_event.value) | 
|  | 102 | buttons_state |= (1 << js_event.number); | 
|  | 103 | else | 
|  | 104 | buttons_state &= ~(1 << js_event.number); | 
|  | 105 | } | 
|  | 106 |  | 
|  | 107 | is much safer since it can't lose sync with the driver. As you would | 
|  | 108 | have to write a separate handler for JS_EVENT_INIT events in the first | 
|  | 109 | snippet, this ends up being shorter. | 
|  | 110 |  | 
|  | 111 |  | 
|  | 112 | 2.4 js_event.time | 
|  | 113 | ~~~~~~~~~~~~~~~~~ | 
|  | 114 |  | 
|  | 115 | The time an event was generated is stored in ``js_event.time''. It's a time | 
|  | 116 | in milliseconds since ... well, since sometime in the past.  This eases the | 
|  | 117 | task of detecting double clicks, figuring out if movement of axis and button | 
|  | 118 | presses happened at the same time, and similar. | 
|  | 119 |  | 
|  | 120 |  | 
|  | 121 | 3. Reading | 
|  | 122 | ~~~~~~~~~~ | 
|  | 123 |  | 
|  | 124 | If you open the device in blocking mode, a read will block (that is, | 
|  | 125 | wait) forever until an event is generated and effectively read. There | 
|  | 126 | are two alternatives if you can't afford to wait forever (which is, | 
|  | 127 | admittedly, a long time;) | 
|  | 128 |  | 
|  | 129 | a) use select to wait until there's data to be read on fd, or | 
|  | 130 | until it timeouts. There's a good example on the select(2) | 
|  | 131 | man page. | 
|  | 132 |  | 
|  | 133 | b) open the device in non-blocking mode (O_NONBLOCK) | 
|  | 134 |  | 
|  | 135 |  | 
|  | 136 | 3.1 O_NONBLOCK | 
|  | 137 | ~~~~~~~~~~~~~~ | 
|  | 138 |  | 
|  | 139 | If read returns -1 when reading in O_NONBLOCK mode, this isn't | 
|  | 140 | necessarily a "real" error (check errno(3)); it can just mean there | 
|  | 141 | are no events pending to be read on the driver queue. You should read | 
|  | 142 | all events on the queue (that is, until you get a -1). | 
|  | 143 |  | 
|  | 144 | For example, | 
|  | 145 |  | 
|  | 146 | while (1) { | 
|  | 147 | while (read (fd, &e, sizeof(struct js_event)) > 0) { | 
|  | 148 | process_event (e); | 
|  | 149 | } | 
|  | 150 | /* EAGAIN is returned when the queue is empty */ | 
|  | 151 | if (errno != EAGAIN) { | 
|  | 152 | /* error */ | 
|  | 153 | } | 
|  | 154 | /* do something interesting with processed events */ | 
|  | 155 | } | 
|  | 156 |  | 
|  | 157 | One reason for emptying the queue is that if it gets full you'll start | 
|  | 158 | missing events since the queue is finite, and older events will get | 
|  | 159 | overwritten. | 
|  | 160 |  | 
|  | 161 | The other reason is that you want to know all what happened, and not | 
|  | 162 | delay the processing till later. | 
|  | 163 |  | 
|  | 164 | Why can get the queue full? Because you don't empty the queue as | 
|  | 165 | mentioned, or because too much time elapses from one read to another | 
|  | 166 | and too many events to store in the queue get generated. Note that | 
|  | 167 | high system load may contribute to space those reads even more. | 
|  | 168 |  | 
|  | 169 | If time between reads is enough to fill the queue and lose an event, | 
|  | 170 | the driver will switch to startup mode and next time you read it, | 
|  | 171 | synthetic events (JS_EVENT_INIT) will be generated to inform you of | 
|  | 172 | the actual state of the joystick. | 
|  | 173 |  | 
|  | 174 | [As for version 1.2.8, the queue is circular and able to hold 64 | 
|  | 175 | events. You can increment this size bumping up JS_BUFF_SIZE in | 
|  | 176 | joystick.h and recompiling the driver.] | 
|  | 177 |  | 
|  | 178 |  | 
|  | 179 | In the above code, you might as well want to read more than one event | 
|  | 180 | at a time using the typical read(2) functionality. For that, you would | 
|  | 181 | replace the read above with something like | 
|  | 182 |  | 
|  | 183 | struct js_event mybuffer[0xff]; | 
|  | 184 | int i = read (fd, mybuffer, sizeof(struct mybuffer)); | 
|  | 185 |  | 
|  | 186 | In this case, read would return -1 if the queue was empty, or some | 
|  | 187 | other value in which the number of events read would be i / | 
|  | 188 | sizeof(js_event)  Again, if the buffer was full, it's a good idea to | 
|  | 189 | process the events and keep reading it until you empty the driver queue. | 
|  | 190 |  | 
|  | 191 |  | 
|  | 192 | 4. IOCTLs | 
|  | 193 | ~~~~~~~~~ | 
|  | 194 |  | 
|  | 195 | The joystick driver defines the following ioctl(2) operations. | 
|  | 196 |  | 
|  | 197 | /* function			3rd arg  */ | 
|  | 198 | #define JSIOCGAXES	/* get number of axes		char	 */ | 
|  | 199 | #define JSIOCGBUTTONS	/* get number of buttons	char	 */ | 
|  | 200 | #define JSIOCGVERSION	/* get driver version		int	 */ | 
|  | 201 | #define JSIOCGNAME(len) /* get identifier string	char	 */ | 
|  | 202 | #define JSIOCSCORR	/* set correction values	&js_corr */ | 
|  | 203 | #define JSIOCGCORR	/* get correction values	&js_corr */ | 
|  | 204 |  | 
|  | 205 | For example, to read the number of axes | 
|  | 206 |  | 
|  | 207 | char number_of_axes; | 
|  | 208 | ioctl (fd, JSIOCGAXES, &number_of_axes); | 
|  | 209 |  | 
|  | 210 |  | 
|  | 211 | 4.1 JSIOGCVERSION | 
|  | 212 | ~~~~~~~~~~~~~~~~~ | 
|  | 213 |  | 
|  | 214 | JSIOGCVERSION is a good way to check in run-time whether the running | 
|  | 215 | driver is 1.0+ and supports the event interface. If it is not, the | 
|  | 216 | IOCTL will fail. For a compile-time decision, you can test the | 
|  | 217 | JS_VERSION symbol | 
|  | 218 |  | 
|  | 219 | #ifdef JS_VERSION | 
|  | 220 | #if JS_VERSION > 0xsomething | 
|  | 221 |  | 
|  | 222 |  | 
|  | 223 | 4.2 JSIOCGNAME | 
|  | 224 | ~~~~~~~~~~~~~~ | 
|  | 225 |  | 
|  | 226 | JSIOCGNAME(len) allows you to get the name string of the joystick - the same | 
|  | 227 | as is being printed at boot time. The 'len' argument is the length of the | 
|  | 228 | buffer provided by the application asking for the name. It is used to avoid | 
|  | 229 | possible overrun should the name be too long. | 
|  | 230 |  | 
|  | 231 | char name[128]; | 
|  | 232 | if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0) | 
|  | 233 | strncpy(name, "Unknown", sizeof(name)); | 
|  | 234 | printf("Name: %s\n", name); | 
|  | 235 |  | 
|  | 236 |  | 
|  | 237 | 4.3 JSIOC[SG]CORR | 
|  | 238 | ~~~~~~~~~~~~~~~~~ | 
|  | 239 |  | 
|  | 240 | For usage on JSIOC[SG]CORR I suggest you to look into jscal.c  They are | 
|  | 241 | not needed in a normal program, only in joystick calibration software | 
|  | 242 | such as jscal or kcmjoy. These IOCTLs and data types aren't considered | 
|  | 243 | to be in the stable part of the API, and therefore may change without | 
|  | 244 | warning in following releases of the driver. | 
|  | 245 |  | 
|  | 246 | Both JSIOCSCORR and JSIOCGCORR expect &js_corr to be able to hold | 
|  | 247 | information for all axis. That is, struct js_corr corr[MAX_AXIS]; | 
|  | 248 |  | 
|  | 249 | struct js_corr is defined as | 
|  | 250 |  | 
|  | 251 | struct js_corr { | 
|  | 252 | __s32 coef[8]; | 
|  | 253 | __u16 prec; | 
|  | 254 | __u16 type; | 
|  | 255 | }; | 
|  | 256 |  | 
|  | 257 | and ``type'' | 
|  | 258 |  | 
|  | 259 | #define JS_CORR_NONE            0x00    /* returns raw values */ | 
|  | 260 | #define JS_CORR_BROKEN          0x01    /* broken line */ | 
|  | 261 |  | 
|  | 262 |  | 
|  | 263 | 5. Backward compatibility | 
|  | 264 | ~~~~~~~~~~~~~~~~~~~~~~~~~ | 
|  | 265 |  | 
|  | 266 | The 0.x joystick driver API is quite limited and its usage is deprecated. | 
|  | 267 | The driver offers backward compatibility, though. Here's a quick summary: | 
|  | 268 |  | 
|  | 269 | struct JS_DATA_TYPE js; | 
|  | 270 | while (1) { | 
|  | 271 | if (read (fd, &js, JS_RETURN) != JS_RETURN) { | 
|  | 272 | /* error */ | 
|  | 273 | } | 
|  | 274 | usleep (1000); | 
|  | 275 | } | 
|  | 276 |  | 
|  | 277 | As you can figure out from the example, the read returns immediately, | 
|  | 278 | with the actual state of the joystick. | 
|  | 279 |  | 
|  | 280 | struct JS_DATA_TYPE { | 
|  | 281 | int buttons;    /* immediate button state */ | 
|  | 282 | int x;          /* immediate x axis value */ | 
|  | 283 | int y;          /* immediate y axis value */ | 
|  | 284 | }; | 
|  | 285 |  | 
|  | 286 | and JS_RETURN is defined as | 
|  | 287 |  | 
|  | 288 | #define JS_RETURN       sizeof(struct JS_DATA_TYPE) | 
|  | 289 |  | 
|  | 290 | To test the state of the buttons, | 
|  | 291 |  | 
|  | 292 | first_button_state  = js.buttons & 1; | 
|  | 293 | second_button_state = js.buttons & 2; | 
|  | 294 |  | 
|  | 295 | The axis values do not have a defined range in the original 0.x driver, | 
|  | 296 | except for that the values are non-negative. The 1.2.8+ drivers use a | 
|  | 297 | fixed range for reporting the values, 1 being the minimum, 128 the | 
|  | 298 | center, and 255 maximum value. | 
|  | 299 |  | 
|  | 300 | The v0.8.0.2 driver also had an interface for 'digital joysticks', (now | 
|  | 301 | called Multisystem joysticks in this driver), under /dev/djsX. This driver | 
|  | 302 | doesn't try to be compatible with that interface. | 
|  | 303 |  | 
|  | 304 |  | 
|  | 305 | 6. Final Notes | 
|  | 306 | ~~~~~~~~~~~~~~ | 
|  | 307 |  | 
|  | 308 | ____/|	Comments, additions, and specially corrections are welcome. | 
|  | 309 | \ o.O|	Documentation valid for at least version 1.2.8 of the joystick | 
|  | 310 | =(_)=	driver and as usual, the ultimate source for documentation is | 
|  | 311 | U	to "Use The Source Luke" or, at your convenience, Vojtech ;) | 
|  | 312 |  | 
|  | 313 | - Ragnar | 
|  | 314 | EOF |