| Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | [ NOTE: The virt_to_bus() and bus_to_virt() functions have been | 
|  | 2 | superseded by the functionality provided by the PCI DMA | 
|  | 3 | interface (see Documentation/DMA-mapping.txt).  They continue | 
|  | 4 | to be documented below for historical purposes, but new code | 
|  | 5 | must not use them. --davidm 00/12/12 ] | 
|  | 6 |  | 
|  | 7 | [ This is a mail message in response to a query on IO mapping, thus the | 
|  | 8 | strange format for a "document" ] | 
|  | 9 |  | 
|  | 10 | The AHA-1542 is a bus-master device, and your patch makes the driver give the | 
|  | 11 | controller the physical address of the buffers, which is correct on x86 | 
|  | 12 | (because all bus master devices see the physical memory mappings directly). | 
|  | 13 |  | 
|  | 14 | However, on many setups, there are actually _three_ different ways of looking | 
|  | 15 | at memory addresses, and in this case we actually want the third, the | 
|  | 16 | so-called "bus address". | 
|  | 17 |  | 
|  | 18 | Essentially, the three ways of addressing memory are (this is "real memory", | 
|  | 19 | that is, normal RAM--see later about other details): | 
|  | 20 |  | 
|  | 21 | - CPU untranslated.  This is the "physical" address.  Physical address | 
|  | 22 | 0 is what the CPU sees when it drives zeroes on the memory bus. | 
|  | 23 |  | 
|  | 24 | - CPU translated address. This is the "virtual" address, and is | 
|  | 25 | completely internal to the CPU itself with the CPU doing the appropriate | 
|  | 26 | translations into "CPU untranslated". | 
|  | 27 |  | 
|  | 28 | - bus address. This is the address of memory as seen by OTHER devices, | 
|  | 29 | not the CPU. Now, in theory there could be many different bus | 
|  | 30 | addresses, with each device seeing memory in some device-specific way, but | 
|  | 31 | happily most hardware designers aren't actually actively trying to make | 
|  | 32 | things any more complex than necessary, so you can assume that all | 
|  | 33 | external hardware sees the memory the same way. | 
|  | 34 |  | 
|  | 35 | Now, on normal PCs the bus address is exactly the same as the physical | 
|  | 36 | address, and things are very simple indeed. However, they are that simple | 
|  | 37 | because the memory and the devices share the same address space, and that is | 
|  | 38 | not generally necessarily true on other PCI/ISA setups. | 
|  | 39 |  | 
|  | 40 | Now, just as an example, on the PReP (PowerPC Reference Platform), the | 
|  | 41 | CPU sees a memory map something like this (this is from memory): | 
|  | 42 |  | 
|  | 43 | 0-2 GB		"real memory" | 
|  | 44 | 2 GB-3 GB	"system IO" (inb/out and similar accesses on x86) | 
|  | 45 | 3 GB-4 GB 	"IO memory" (shared memory over the IO bus) | 
|  | 46 |  | 
|  | 47 | Now, that looks simple enough. However, when you look at the same thing from | 
|  | 48 | the viewpoint of the devices, you have the reverse, and the physical memory | 
|  | 49 | address 0 actually shows up as address 2 GB for any IO master. | 
|  | 50 |  | 
|  | 51 | So when the CPU wants any bus master to write to physical memory 0, it | 
|  | 52 | has to give the master address 0x80000000 as the memory address. | 
|  | 53 |  | 
|  | 54 | So, for example, depending on how the kernel is actually mapped on the | 
|  | 55 | PPC, you can end up with a setup like this: | 
|  | 56 |  | 
|  | 57 | physical address:	0 | 
|  | 58 | virtual address:	0xC0000000 | 
|  | 59 | bus address:		0x80000000 | 
|  | 60 |  | 
|  | 61 | where all the addresses actually point to the same thing.  It's just seen | 
|  | 62 | through different translations.. | 
|  | 63 |  | 
|  | 64 | Similarly, on the Alpha, the normal translation is | 
|  | 65 |  | 
|  | 66 | physical address:	0 | 
|  | 67 | virtual address:	0xfffffc0000000000 | 
|  | 68 | bus address:		0x40000000 | 
|  | 69 |  | 
|  | 70 | (but there are also Alphas where the physical address and the bus address | 
|  | 71 | are the same). | 
|  | 72 |  | 
|  | 73 | Anyway, the way to look up all these translations, you do | 
|  | 74 |  | 
|  | 75 | #include <asm/io.h> | 
|  | 76 |  | 
|  | 77 | phys_addr = virt_to_phys(virt_addr); | 
|  | 78 | virt_addr = phys_to_virt(phys_addr); | 
|  | 79 | bus_addr = virt_to_bus(virt_addr); | 
|  | 80 | virt_addr = bus_to_virt(bus_addr); | 
|  | 81 |  | 
|  | 82 | Now, when do you need these? | 
|  | 83 |  | 
|  | 84 | You want the _virtual_ address when you are actually going to access that | 
|  | 85 | pointer from the kernel. So you can have something like this: | 
|  | 86 |  | 
|  | 87 | /* | 
|  | 88 | * this is the hardware "mailbox" we use to communicate with | 
|  | 89 | * the controller. The controller sees this directly. | 
|  | 90 | */ | 
|  | 91 | struct mailbox { | 
|  | 92 | __u32 status; | 
|  | 93 | __u32 bufstart; | 
|  | 94 | __u32 buflen; | 
|  | 95 | .. | 
|  | 96 | } mbox; | 
|  | 97 |  | 
|  | 98 | unsigned char * retbuffer; | 
|  | 99 |  | 
|  | 100 | /* get the address from the controller */ | 
|  | 101 | retbuffer = bus_to_virt(mbox.bufstart); | 
|  | 102 | switch (retbuffer[0]) { | 
|  | 103 | case STATUS_OK: | 
|  | 104 | ... | 
|  | 105 |  | 
|  | 106 | on the other hand, you want the bus address when you have a buffer that | 
|  | 107 | you want to give to the controller: | 
|  | 108 |  | 
|  | 109 | /* ask the controller to read the sense status into "sense_buffer" */ | 
|  | 110 | mbox.bufstart = virt_to_bus(&sense_buffer); | 
|  | 111 | mbox.buflen = sizeof(sense_buffer); | 
|  | 112 | mbox.status = 0; | 
|  | 113 | notify_controller(&mbox); | 
|  | 114 |  | 
|  | 115 | And you generally _never_ want to use the physical address, because you can't | 
|  | 116 | use that from the CPU (the CPU only uses translated virtual addresses), and | 
|  | 117 | you can't use it from the bus master. | 
|  | 118 |  | 
|  | 119 | So why do we care about the physical address at all? We do need the physical | 
|  | 120 | address in some cases, it's just not very often in normal code.  The physical | 
|  | 121 | address is needed if you use memory mappings, for example, because the | 
|  | 122 | "remap_pfn_range()" mm function wants the physical address of the memory to | 
|  | 123 | be remapped as measured in units of pages, a.k.a. the pfn (the memory | 
|  | 124 | management layer doesn't know about devices outside the CPU, so it | 
|  | 125 | shouldn't need to know about "bus addresses" etc). | 
|  | 126 |  | 
|  | 127 | NOTE NOTE NOTE! The above is only one part of the whole equation. The above | 
|  | 128 | only talks about "real memory", that is, CPU memory (RAM). | 
|  | 129 |  | 
|  | 130 | There is a completely different type of memory too, and that's the "shared | 
|  | 131 | memory" on the PCI or ISA bus. That's generally not RAM (although in the case | 
|  | 132 | of a video graphics card it can be normal DRAM that is just used for a frame | 
|  | 133 | buffer), but can be things like a packet buffer in a network card etc. | 
|  | 134 |  | 
|  | 135 | This memory is called "PCI memory" or "shared memory" or "IO memory" or | 
|  | 136 | whatever, and there is only one way to access it: the readb/writeb and | 
|  | 137 | related functions. You should never take the address of such memory, because | 
|  | 138 | there is really nothing you can do with such an address: it's not | 
|  | 139 | conceptually in the same memory space as "real memory" at all, so you cannot | 
|  | 140 | just dereference a pointer. (Sadly, on x86 it _is_ in the same memory space, | 
|  | 141 | so on x86 it actually works to just deference a pointer, but it's not | 
|  | 142 | portable). | 
|  | 143 |  | 
|  | 144 | For such memory, you can do things like | 
|  | 145 |  | 
|  | 146 | - reading: | 
|  | 147 | /* | 
|  | 148 | * read first 32 bits from ISA memory at 0xC0000, aka | 
|  | 149 | * C000:0000 in DOS terms | 
|  | 150 | */ | 
|  | 151 | unsigned int signature = isa_readl(0xC0000); | 
|  | 152 |  | 
|  | 153 | - remapping and writing: | 
|  | 154 | /* | 
|  | 155 | * remap framebuffer PCI memory area at 0xFC000000, | 
|  | 156 | * size 1MB, so that we can access it: We can directly | 
|  | 157 | * access only the 640k-1MB area, so anything else | 
|  | 158 | * has to be remapped. | 
|  | 159 | */ | 
|  | 160 | char * baseptr = ioremap(0xFC000000, 1024*1024); | 
|  | 161 |  | 
|  | 162 | /* write a 'A' to the offset 10 of the area */ | 
|  | 163 | writeb('A',baseptr+10); | 
|  | 164 |  | 
|  | 165 | /* unmap when we unload the driver */ | 
|  | 166 | iounmap(baseptr); | 
|  | 167 |  | 
|  | 168 | - copying and clearing: | 
|  | 169 | /* get the 6-byte Ethernet address at ISA address E000:0040 */ | 
|  | 170 | memcpy_fromio(kernel_buffer, 0xE0040, 6); | 
|  | 171 | /* write a packet to the driver */ | 
|  | 172 | memcpy_toio(0xE1000, skb->data, skb->len); | 
|  | 173 | /* clear the frame buffer */ | 
|  | 174 | memset_io(0xA0000, 0, 0x10000); | 
|  | 175 |  | 
|  | 176 | OK, that just about covers the basics of accessing IO portably.  Questions? | 
|  | 177 | Comments? You may think that all the above is overly complex, but one day you | 
|  | 178 | might find yourself with a 500 MHz Alpha in front of you, and then you'll be | 
|  | 179 | happy that your driver works ;) | 
|  | 180 |  | 
|  | 181 | Note that kernel versions 2.0.x (and earlier) mistakenly called the | 
|  | 182 | ioremap() function "vremap()".  ioremap() is the proper name, but I | 
|  | 183 | didn't think straight when I wrote it originally.  People who have to | 
|  | 184 | support both can do something like: | 
|  | 185 |  | 
|  | 186 | /* support old naming silliness */ | 
|  | 187 | #if LINUX_VERSION_CODE < 0x020100 | 
|  | 188 | #define ioremap vremap | 
|  | 189 | #define iounmap vfree | 
|  | 190 | #endif | 
|  | 191 |  | 
|  | 192 | at the top of their source files, and then they can use the right names | 
|  | 193 | even on 2.0.x systems. | 
|  | 194 |  | 
|  | 195 | And the above sounds worse than it really is.  Most real drivers really | 
|  | 196 | don't do all that complex things (or rather: the complexity is not so | 
|  | 197 | much in the actual IO accesses as in error handling and timeouts etc). | 
|  | 198 | It's generally not hard to fix drivers, and in many cases the code | 
|  | 199 | actually looks better afterwards: | 
|  | 200 |  | 
|  | 201 | unsigned long signature = *(unsigned int *) 0xC0000; | 
|  | 202 | vs | 
|  | 203 | unsigned long signature = readl(0xC0000); | 
|  | 204 |  | 
|  | 205 | I think the second version actually is more readable, no? | 
|  | 206 |  | 
|  | 207 | Linus | 
|  | 208 |  |